follow-up bit
This may not be required, but it won't hurt.
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@@ -1444,7 +1444,7 @@ map_update(struct xwindow *wp, int start_row, int stop_row, int start_col, int s
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BlackPixelOfScreen(screen));
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}
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{
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uint32_t fc = tile_map->glyphs[row][cur_col].framecolor;
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uint32_t fc = COLORVAL(tile_map->glyphs[row][cur_col].framecolor);
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if (fc != NO_COLOR)
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XDrawRectangle(dpy, XtWindow(wp->w),
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