Removed the older version of tty_putmsghistory and tty_getmsghistory.
This commit is contained in:
110
win/tty/topl.c
110
win/tty/topl.c
@@ -617,115 +617,6 @@ boolean purged; /* True: took history's pointers, False: just cloned them */
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}
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}
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#if 0
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/*
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* This is called by the core save routines.
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* Each time we are called, we return one string from the
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* message history starting with the oldest message first.
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* When none are left, we return a final null string.
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*
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* History is collected at the time of the first call.
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* Any new messages issued after that point will not be
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* included among the output of the subsequent calls.
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*/
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char *
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tty_getmsghistory(init)
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boolean init;
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{
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static int nxtidx;
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char *nextmesg;
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char *result = 0;
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if (init) {
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msghistory_snapshot(FALSE);
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nxtidx = 0;
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}
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if (snapshot_mesgs) {
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nextmesg = snapshot_mesgs[nxtidx++];
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if (nextmesg) {
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result = (char *) nextmesg;
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} else {
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free_msghistory_snapshot(FALSE);
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}
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}
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return result;
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}
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/*
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* This is called by the core savefile restore routines.
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* Each time we are called, we stuff the string into our message
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* history recall buffer. The core will send the oldest message
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* first (actually it sends them in the order they exist in the
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* save file, but that is supposed to be the oldest first).
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* These messages get pushed behind any which have been issued
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* since this session with the program has been started, since
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* they come from a previous session and logically precede
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* anything (like "Restoring save file...") that's happened now.
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*
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* Called with a null pointer to finish up restoration.
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*
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* It's also called by the quest pager code when a block message
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* has a one-line summary specified. We put that line directly
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* into message history for ^P recall without having displayed it.
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*/
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void
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tty_putmsghistory(msg, restoring_msghist)
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const char *msg;
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boolean restoring_msghist;
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{
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static boolean initd = FALSE;
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int idx;
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#ifdef DUMPLOG
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extern unsigned saved_pline_index; /* pline.c */
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#endif
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if (restoring_msghist && !initd) {
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/* we're restoring history from the previous session, but new
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messages have already been issued this session ("Restoring...",
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for instance); collect current history (ie, those new messages),
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and also clear it out so that nothing will be present when the
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restored ones are being put into place */
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msghistory_snapshot(TRUE);
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initd = TRUE;
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#ifdef DUMPLOG
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/* this suffices; there's no need to scrub saved_pline[] pointers */
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saved_pline_index = 0;
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#endif
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}
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if (msg) {
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/* Caller is asking us to remember a top line that needed more.
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Should we call more? This can happen when the player has set
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iflags.force_invmenu and they attempt to shoot with nothing in
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the quiver. */
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if (ttyDisplay && ttyDisplay->toplin == TOPLINE_NEED_MORE)
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ttyDisplay->toplin = TOPLINE_NON_EMPTY;
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/* move most recent message to history, make this become most recent */
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remember_topl();
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Strcpy(toplines, msg);
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#ifdef DUMPLOG
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dumplogmsg(toplines);
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#endif
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} else if (snapshot_mesgs) {
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nhassert(ttyDisplay == NULL ||
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ttyDisplay->toplin != TOPLINE_NEED_MORE);
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/* done putting arbitrary messages in; put the snapshot ones back */
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for (idx = 0; snapshot_mesgs[idx]; ++idx) {
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remember_topl();
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Strcpy(toplines, snapshot_mesgs[idx]);
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#ifdef DUMPLOG
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dumplogmsg(toplines);
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#endif
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}
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/* now release the snapshot */
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free_msghistory_snapshot(TRUE);
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initd = FALSE; /* reset */
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}
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}
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#else
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STATIC_OVL ptr_array_t *
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get_message_history()
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{
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@@ -919,7 +810,6 @@ boolean restoring_msghist;
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}
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}
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#endif
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#endif /* TTY_GRAPHICS */
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