Allow toggling menu for any travel target list
This commit is contained in:
@@ -2910,6 +2910,14 @@ The
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option is also used with
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the `/m', `/M', `/o', and `/O' sub-commands of `/',
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where the `none' setting is overridden with `map'.
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.lp whatis_inview
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When getting a location on the map, and using the keys to cycle through
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next and previous targets, limit the possible targets to those in view.
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(default off)
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.lp whatis_menu
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When getting a location on the map, and using a key to cycle through
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next and previous targets, use a menu instead to pick a target.
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(default off)
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.lp windowtype
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Select which windowing system to use, such as ``tty'' or ``X11''
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(default depends on version).
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@@ -3201,6 +3209,10 @@ When asked for a direction, the key to target yourself. Default is '.'.
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When asked for a direction, the key to target yourself. Default is 's'.
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.lp getpos.autodescribe
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When asked for a location, the key to toggle autodescribe. Default is '#'.
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.lp getpos.all.next
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When asked for a location, the key to go to next closest interesting thing. Default is 'a'.
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.lp getpos.all.prev
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When asked for a location, the key to go to previous closest interesting thing. Default is 'A'.
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.lp getpos.door.next
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When asked for a location, the key to go to next closest door or doorway. Default is 'd'.
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.lp getpos.door.prev
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@@ -3216,9 +3228,9 @@ When asked for a location, the key to go to next closest object. Default is 'o'.
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.lp getpos.obj.prev
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When asked for a location, the key to go to previous closest object. Default is 'O'.
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.lp getpos.menu
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When asked for a location, show a menu of all interesting targets. Default is 'A'.
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.lp getpos.menu.cansee
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When asked for a location, show a menu of interesting targets in view. Default is 'a'.
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When asked for a location, and using one of the next or previous keys to cycle through targets, toggle showing a menu instead. Default is '!'.
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.lp getpos.inview
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When asked for a location, and using one of the next or previous keys to cycle through targets, toggle limiting possible targets to those in view only. Default is '"'.
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.lp getpos.pick
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When asked for a location, the key to choose the location, and possibly ask for more info. Default is '.'.
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.lp getpos.pick.once
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@@ -3543,6 +3543,15 @@ the `{\tt /m}', `{\tt /M}', `{\tt /o}', and `{\tt /O}' sub-commands
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of `{\tt /}',
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where the `{\it none\/}' setting is overridden with `{\it map}'.
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%.lp
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\item[\ib{whatis\verb+_+inview}]
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When getting a location on the map, and using the keys to cycle through
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next and previous targets, limit the possible targets to those in view.
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(default off)
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\item[\ib{whatis\verb+_+menu}]
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When getting a location on the map, and using a key to cycle through
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next and previous targets, use a menu instead to pick a target.
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(default off)
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%.lp
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\item[\ib{windowtype}]
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Select which windowing system to use, such as ``{\tt tty}'' or ``{\tt X11}''
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(default depends on version).
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@@ -3917,6 +3926,12 @@ When asked for a direction, the key to target yourself. Default is ``{\tt s}''.
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\item{\bb{getpos.autodescribe}}
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When asked for a location, the key to toggle {\it autodescribe\/}. Default is ``{\tt \#}''.
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%.lp
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\item{\bb{getpos.all.next}}
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When asked for a location, the key to go to next closest interesting thing. Default is ``{\tt a}''.
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%.lp
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\item{\bb{getpos.all.prev}}
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When asked for a location, the key to go to previous closest interesting thing. Default is ``{\tt A}''.
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%.lp
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\item{\bb{getpos.door.next}}
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When asked for a location, the key to go to next closest door or doorway. Default is ``{\tt d}''.
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%.lp
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@@ -3939,10 +3954,10 @@ When asked for a location, the key to go to next closest object. Default is ``{\
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When asked for a location, the key to go to previous closest object. Default is ``{\tt O}''.
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%.lp
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\item{\bb{getpos.menu}}
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When asked for a location, show a menu of all interesting targets. Default is '{\tt A}'.
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When asked for a location, and using one of the next or previous keys to cycle through targets, toggle showing a menu instead. Default is '{\tt !}'.
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%.lp
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\item{\bb{getpos.menu.cansee}}
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When asked for a location, show a menu of interesting targets in view. Default is '{\tt a}'.
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\item{\bb{getpos.inview}}
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When asked for a location, and using one of the next or previous keys to cycle through targets, toggle limiting possible targets to those in view only. Default is '{\tt "}'.
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%.lp
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\item{\bb{getpos.pick}}
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When asked for a location, the key to choose the location, and possibly ask for more info. Default is ``{\tt .}''.
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@@ -379,7 +379,7 @@ E void NDECL(heal_legs);
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/* ### do_name.c ### */
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E char *FDECL(coord_desc, (int, int, char *, CHAR_P));
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E boolean FDECL(getpos_menu, (coord *, BOOLEAN_P));
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E boolean FDECL(getpos_menu, (coord *, BOOLEAN_P, int));
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E int FDECL(getpos, (coord *, BOOLEAN_P, const char *));
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E void FDECL(getpos_sethilite, (void (*f)(int)));
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E void FDECL(new_mname, (struct monst *, int));
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@@ -194,6 +194,8 @@ struct instance_flags {
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#define TER_MON 0x08
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#define TER_DETECT 0x10 /* detect_foo magic rather than #terrain */
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boolean getloc_travelmode;
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boolean getloc_limitview;
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boolean getloc_usemenu;
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coord travelcc; /* coordinates for travel_cache */
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boolean window_inited; /* true if init_nhwindows() completed */
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boolean vision_inited; /* true if vision is ready */
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@@ -471,13 +473,25 @@ enum nh_keyfunc {
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NHKF_GETPOS_DOOR_PREV,
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NHKF_GETPOS_UNEX_NEXT,
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NHKF_GETPOS_UNEX_PREV,
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NHKF_GETPOS_INTERESTING_NEXT,
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NHKF_GETPOS_INTERESTING_PREV,
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NHKF_GETPOS_HELP,
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NHKF_GETPOS_MENU,
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NHKF_GETPOS_MENU_FOV,
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NHKF_GETPOS_LIMITVIEW,
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NUM_NHKF
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};
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enum gloctypes {
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GLOC_MONS = 0,
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GLOC_OBJS,
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GLOC_DOOR,
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GLOC_EXPLORE,
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GLOC_INTERESTING,
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NUM_GLOCS
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};
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/* commands[] is used to directly access cmdlist[] instead of looping
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through it to find the entry for a given input character;
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move_X is the character used for moving one step in direction X;
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@@ -3544,9 +3544,11 @@ struct {
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{ NHKF_GETPOS_DOOR_PREV, 'D', "getpos.door.prev" },
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{ NHKF_GETPOS_UNEX_NEXT, 'x', "getpos.unexplored.next" },
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{ NHKF_GETPOS_UNEX_PREV, 'X', "getpos.unexplored.prev" },
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{ NHKF_GETPOS_INTERESTING_NEXT, 'a', "getpos.all.next" },
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{ NHKF_GETPOS_INTERESTING_PREV, 'A', "getpos.all.prev" },
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{ NHKF_GETPOS_HELP, '?', "getpos.help" },
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{ NHKF_GETPOS_MENU, 'A', "getpos.menu" },
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{ NHKF_GETPOS_MENU_FOV, 'a', "getpos.menu.cansee" }
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{ NHKF_GETPOS_LIMITVIEW, '"', "getpos.inview" },
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{ NHKF_GETPOS_MENU, '!', "getpos.menu" }
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};
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boolean
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@@ -4727,7 +4729,7 @@ dotravel(VOID_ARGS)
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}
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iflags.getloc_travelmode = TRUE;
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if (iflags.menu_requested) {
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if (!getpos_menu(&cc, TRUE)) {
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if (!getpos_menu(&cc, TRUE, GLOC_INTERESTING)) {
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iflags.getloc_travelmode = FALSE;
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return 0;
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}
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148
src/do_name.c
148
src/do_name.c
@@ -44,6 +44,32 @@ void FDECL((*f), (int));
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getpos_hilitefunc = f;
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}
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const char *const gloc_descr[NUM_GLOCS][4] = {
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{ "any monsters", "monster", "next monster", "monsters" },
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{ "any items", "item", "next object", "objects" },
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{ "any doors", "door", "next door or doorway", "doors or doorways" },
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{ "any unexplored areas", "unexplored area", "unexplored location", "unexplored locations" },
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{ "anything interesting", "interesting thing", "anything interesting", "anything interesting" }
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};
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void
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getpos_help_keyxhelp(tmpwin, k1,k2,gloc)
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winid tmpwin;
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const char *k1;
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const char *k2;
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int gloc;
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{
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char sbuf[BUFSZ];
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Sprintf(sbuf, "Use '%s' or '%s' to %s%s%s.",
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k1, k2,
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iflags.getloc_usemenu ? "get a menu of "
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: "move the cursor to ",
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gloc_descr[gloc][2 + iflags.getloc_usemenu],
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iflags.getloc_limitview ? " in view" : "");
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putstr(tmpwin, 0, sbuf);
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}
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/* the response for '?' help request in getpos() */
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STATIC_OVL void
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getpos_help(force, goal)
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@@ -63,37 +89,39 @@ const char *goal;
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visctrl(Cmd.spkeys[NHKF_GETPOS_SELF]));
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putstr(tmpwin, 0, sbuf);
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if (!iflags.terrainmode || (iflags.terrainmode & TER_MON) != 0) {
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Sprintf(sbuf, "Use '%s' or '%s' to move the cursor to next monster.",
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visctrl(Cmd.spkeys[NHKF_GETPOS_MON_NEXT]),
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visctrl(Cmd.spkeys[NHKF_GETPOS_MON_PREV]));
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putstr(tmpwin, 0, sbuf);
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getpos_help_keyxhelp(tmpwin,
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visctrl(Cmd.spkeys[NHKF_GETPOS_MON_NEXT]),
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visctrl(Cmd.spkeys[NHKF_GETPOS_MON_PREV]),
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GLOC_MONS);
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}
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if (!iflags.terrainmode || (iflags.terrainmode & TER_OBJ) != 0) {
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Sprintf(sbuf, "Use '%s' or '%s' to move the cursor to next object.",
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visctrl(Cmd.spkeys[NHKF_GETPOS_OBJ_NEXT]),
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visctrl(Cmd.spkeys[NHKF_GETPOS_OBJ_PREV]));
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putstr(tmpwin, 0, sbuf);
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getpos_help_keyxhelp(tmpwin,
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visctrl(Cmd.spkeys[NHKF_GETPOS_OBJ_NEXT]),
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visctrl(Cmd.spkeys[NHKF_GETPOS_OBJ_PREV]),
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GLOC_OBJS);
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}
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if (!iflags.terrainmode || (iflags.terrainmode & TER_MAP) != 0) {
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/* both of these are primarily useful when choosing a travel
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/* these are primarily useful when choosing a travel
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destination for the '_' command */
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Sprintf(sbuf,
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"Use '%s' or '%s' to move the cursor to next door or doorway.",
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visctrl(Cmd.spkeys[NHKF_GETPOS_DOOR_NEXT]),
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visctrl(Cmd.spkeys[NHKF_GETPOS_DOOR_PREV]));
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putstr(tmpwin, 0, sbuf);
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Sprintf(sbuf,
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"Use '%s' or '%s' to move the cursor to unexplored location.",
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visctrl(Cmd.spkeys[NHKF_GETPOS_UNEX_NEXT]),
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visctrl(Cmd.spkeys[NHKF_GETPOS_UNEX_PREV]));
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putstr(tmpwin, 0, sbuf);
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getpos_help_keyxhelp(tmpwin,
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visctrl(Cmd.spkeys[NHKF_GETPOS_DOOR_NEXT]),
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visctrl(Cmd.spkeys[NHKF_GETPOS_DOOR_PREV]),
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GLOC_DOOR);
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getpos_help_keyxhelp(tmpwin,
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visctrl(Cmd.spkeys[NHKF_GETPOS_UNEX_NEXT]),
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visctrl(Cmd.spkeys[NHKF_GETPOS_UNEX_PREV]),
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GLOC_EXPLORE);
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getpos_help_keyxhelp(tmpwin,
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visctrl(Cmd.spkeys[NHKF_GETPOS_INTERESTING_NEXT]),
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visctrl(Cmd.spkeys[NHKF_GETPOS_INTERESTING_PREV]),
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GLOC_INTERESTING);
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}
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Sprintf(sbuf, "Use '%s' for a menu of interesting targets in view.",
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visctrl(Cmd.spkeys[NHKF_GETPOS_MENU_FOV]));
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putstr(tmpwin, 0, sbuf);
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Sprintf(sbuf, "Use '%s' for a menu of all interesting targets.",
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Sprintf(sbuf, "Use '%s' to toggle menu listing for possible targets.",
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visctrl(Cmd.spkeys[NHKF_GETPOS_MENU]));
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putstr(tmpwin, 0, sbuf);
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Sprintf(sbuf, "Use '%s' to toggle limiting possible targets to in view only.",
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visctrl(Cmd.spkeys[NHKF_GETPOS_LIMITVIEW]));
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putstr(tmpwin, 0, sbuf);
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if (!iflags.terrainmode) {
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char kbuf[BUFSZ];
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if (getpos_hilitefunc) {
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@@ -174,19 +202,6 @@ const void *b;
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return dist_1 - dist_2;
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}
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enum gloctypes {
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GLOC_MONS = 0,
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GLOC_OBJS,
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GLOC_DOOR,
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GLOC_EXPLORE,
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NUM_GLOCS,
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GLOC_INTERESTING,
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GLOC_INTERESTING_FOV
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};
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#define IS_UNEXPLORED_LOC(x,y) \
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(isok((x), (y)) \
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&& glyph_is_cmap(levl[(x)][(y)].glyph) \
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@@ -202,6 +217,9 @@ int x,y, gloc;
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*/
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int glyph = glyph_at(x, y);
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if (iflags.getloc_limitview && !cansee(x,y))
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return FALSE;
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switch (gloc) {
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default:
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case GLOC_MONS:
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@@ -231,9 +249,6 @@ int x,y, gloc;
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|| IS_UNEXPLORED_LOC(x - 1, y)
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|| IS_UNEXPLORED_LOC(x, y + 1)
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|| IS_UNEXPLORED_LOC(x, y - 1)));
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case GLOC_INTERESTING_FOV:
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if (!cansee(x,y))
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return FALSE;
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case GLOC_INTERESTING:
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return gather_locs_interesting(x,y, GLOC_DOOR)
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|| !(glyph_is_cmap(glyph)
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@@ -400,9 +415,10 @@ int cx, cy;
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}
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boolean
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getpos_menu(ccp, fovonly)
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getpos_menu(ccp, fovonly, gloc)
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coord *ccp;
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boolean fovonly;
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int gloc;
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{
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coord *garr = DUMMY;
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int gcount = 0;
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@@ -412,11 +428,12 @@ boolean fovonly;
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menu_item *picks = (menu_item *) 0;
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char tmpbuf[BUFSZ];
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gather_locs(&garr, &gcount,
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fovonly ? GLOC_INTERESTING_FOV : GLOC_INTERESTING);
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gather_locs(&garr, &gcount, gloc);
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if (gcount < 2) { /* gcount always includes the hero */
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free((genericptr_t) garr);
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You("cannot %s anything interesting.", fovonly ? "see" : "detect");
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You("cannot %s %s.",
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fovonly ? "see" : "detect", gloc_descr[gloc][0]);
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return FALSE;
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}
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@@ -424,7 +441,8 @@ boolean fovonly;
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start_menu(tmpwin);
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any = zeroany;
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for (i = 0; i < gcount; i++) {
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/* gather_locs returns array[0] == you. skip it. */
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for (i = 1; i < gcount; i++) {
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char fullbuf[BUFSZ];
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coord tmpcc;
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const char *firstmatch = "unknown";
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@@ -440,8 +458,8 @@ boolean fovonly;
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}
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}
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Sprintf(tmpbuf, "Pick a target%s%s",
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fovonly ? " in view" : "",
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Sprintf(tmpbuf, "Pick a target %s%s%s",
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gloc_descr[gloc][1], fovonly ? " in view" : "",
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iflags.getloc_travelmode ? " for travel" : "");
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end_menu(tmpwin, tmpbuf);
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pick_cnt = select_menu(tmpwin, PICK_ONE, &picks);
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@@ -478,10 +496,12 @@ const char *goal;
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NHKF_GETPOS_DOOR_NEXT,
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NHKF_GETPOS_DOOR_PREV,
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NHKF_GETPOS_UNEX_NEXT,
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NHKF_GETPOS_UNEX_PREV
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NHKF_GETPOS_UNEX_PREV,
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NHKF_GETPOS_INTERESTING_NEXT,
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NHKF_GETPOS_INTERESTING_PREV
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};
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char pick_chars[6];
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char mMoOdDxX[9];
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char mMoOdDxX[11];
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int result = 0;
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int cx, cy, i, c;
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int sidx, tx, ty;
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@@ -618,13 +638,24 @@ const char *goal;
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show_goal_msg = TRUE;
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msg_given = TRUE;
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goto nxtc;
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} else if (c == Cmd.spkeys[NHKF_GETPOS_MENU]
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|| c == Cmd.spkeys[NHKF_GETPOS_MENU_FOV]) {
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coord tmpcrd;
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if (getpos_menu(&tmpcrd, (c == Cmd.spkeys[NHKF_GETPOS_MENU_FOV]))) {
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cx = tmpcrd.x;
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cy = tmpcrd.y;
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} else if (c == Cmd.spkeys[NHKF_GETPOS_LIMITVIEW]) {
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iflags.getloc_limitview = !iflags.getloc_limitview;
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for (i = 0; i < NUM_GLOCS; i++) {
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if (garr[i]) {
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free((genericptr_t) garr[i]);
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garr[i] = NULL;
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}
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gidx[i] = gcount[i] = 0;
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}
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pline("%s possible targets to those in sight only.",
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iflags.getloc_limitview ? "Limiting" : "Not limiting");
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msg_given = TRUE;
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goto nxtc;
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} else if (c == Cmd.spkeys[NHKF_GETPOS_MENU]) {
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iflags.getloc_usemenu = !iflags.getloc_usemenu;
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pline("%s a menu to show possible targets.",
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iflags.getloc_usemenu ? "Using" : "Not using");
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msg_given = TRUE;
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goto nxtc;
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} else if (c == Cmd.spkeys[NHKF_GETPOS_SELF]) {
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/* reset 'm&M', 'o&O', &c; otherwise, there's no way for player
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@@ -639,6 +670,15 @@ const char *goal;
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int gtmp = (int) (cp - mMoOdDxX), /* 0..7 */
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||||
gloc = gtmp >> 1; /* 0..3 */
|
||||
|
||||
if (iflags.getloc_usemenu) {
|
||||
coord tmpcrd;
|
||||
if (getpos_menu(&tmpcrd, iflags.getloc_limitview, gloc)) {
|
||||
cx = tmpcrd.x;
|
||||
cy = tmpcrd.y;
|
||||
}
|
||||
goto nxtc;
|
||||
}
|
||||
|
||||
if (!garr[gloc]) {
|
||||
gather_locs(&garr[gloc], &gcount[gloc], gloc);
|
||||
gidx[gloc] = 0; /* garr[][0] is hero's spot */
|
||||
|
||||
@@ -230,6 +230,8 @@ static struct Bool_Opt {
|
||||
#else
|
||||
{ "vt_tiledata", (boolean *) 0, FALSE, SET_IN_FILE },
|
||||
#endif
|
||||
{ "whatis_menu", &iflags.getloc_usemenu, FALSE, SET_IN_GAME },
|
||||
{ "whatis_inview", &iflags.getloc_limitview, FALSE, SET_IN_GAME },
|
||||
{ "wizweight", &iflags.wizweight, FALSE, SET_IN_WIZGAME },
|
||||
{ "wraptext", &iflags.wc2_wraptext, FALSE, SET_IN_GAME },
|
||||
#ifdef ZEROCOMP
|
||||
|
||||
Reference in New Issue
Block a user