Limit wizgenesis to max 255 monsters
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@@ -2465,7 +2465,7 @@ struct _create_particular_data *d;
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/* quantity */
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if (digit(*bufp) && strcmp(bufp, "0")) {
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d->quan = atoi(bufp);
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d->quan = min(255, atoi(bufp));
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while (digit(*bufp))
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bufp++;
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while (*bufp == ' ')
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