Fix vision when door is destroyed by ray effect

A door was destroyed and vision unblocked without considering
temporary (poison) clouds.
This commit is contained in:
Pasi Kallinen
2025-01-07 17:39:46 +02:00
parent 85965b1b32
commit ae1a86d7be
+1 -1
View File
@@ -5404,7 +5404,7 @@ zap_over_floor(
add_damage(x, y, 0L); add_damage(x, y, 0L);
} }
lev->doormask = new_doormask; lev->doormask = new_doormask;
unblock_point(x, y); /* vision */ recalc_block_point(x, y); /* vision */
if (see_it) { if (see_it) {
pline1(see_txt); pline1(see_txt);
newsym(x, y); newsym(x, y);