tearing spellbooks while confused
Reported to the newsgroup, the code in study_book for the effect of confusion on studying a book was never reached. Removed the deprecated check from read.c
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@@ -211,6 +211,7 @@ rolling boulder hitting monster stuck in pit should stop even when mon survives
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don't see chest trap gas colors while Blind
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don't see chest trap gas colors while Blind
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adjust fruit name in potion juice messages if it has the form "foo of bar"
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adjust fruit name in potion juice messages if it has the form "foo of bar"
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wielded camera passes harmlessly through shade
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wielded camera passes harmlessly through shade
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reading spellbooks while confused should allow tearing the book
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Platform- and/or Interface-Specific Fixes
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Platform- and/or Interface-Specific Fixes
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+1
-5
@@ -127,11 +127,7 @@ doread()
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if (scroll->otyp == SCR_MAIL) confused = FALSE;
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if (scroll->otyp == SCR_MAIL) confused = FALSE;
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#endif
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#endif
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if(scroll->oclass == SPBOOK_CLASS) {
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if(scroll->oclass == SPBOOK_CLASS) {
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if(confused) {
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return(study_book(scroll));
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You("cannot grasp the meaning of this tome.");
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return(0);
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} else
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return(study_book(scroll));
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}
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}
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scroll->in_use = TRUE; /* scroll, not spellbook, now being read */
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scroll->in_use = TRUE; /* scroll, not spellbook, now being read */
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if(scroll->otyp != SCR_BLANK_PAPER) {
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if(scroll->otyp != SCR_BLANK_PAPER) {
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