bare-handed combat warning fix
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@@ -839,8 +839,8 @@ hmon_hitmon_barehands(struct _hitmon_data *hmd, struct monst *mon)
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compatibility => playability), but when making two hits, only the
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ring on the hand making the attack is checked. */
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spcdmgflg = uarmg ? W_ARMG
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: ((hmd->twohits == 0 || hmd->twohits == 1) ? W_RINGR : 0L
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| (hmd->twohits == 0 || hmd->twohits == 2) ? W_RINGL : 0L);
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: (((hmd->twohits == 0 || hmd->twohits == 1) ? W_RINGR : 0L)
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| ((hmd->twohits == 0 || hmd->twohits == 2) ? W_RINGL : 0L));
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hmd->dmg += special_dmgval(&gy.youmonst, mon, spcdmgflg, &silverhit);
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/* copy silverhit info back into struct _hitmon_data *hmd */
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