high priest message
Fix bug: Create high priest, let it kill you. Get "kiled by the high priest".
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@@ -387,6 +387,7 @@ monsters without ranged spells don't print curse messages for ranged spells
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going down to floor using > should set Heart of Ahriman invocation timeout
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riding a steed into water kills the steed if it cannot swim, with penalties
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gaze attacks now stop occupation
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proper death message when killed by "plain" high priest
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Platform- and/or Interface-Specific Fixes
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@@ -185,7 +185,9 @@ register struct monst *mtmp;
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You("die...");
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mark_synch(); /* flush buffered screen output */
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buf[0] = '\0';
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if ((mtmp->data->geno & G_UNIQ) != 0) {
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/* "killed by the high priest of Crom" is okay, "killed by the high
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priest" alone isn't */
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if ((mtmp->data->geno & G_UNIQ) != 0 && !(mtmp->data == &mons[PM_HIGH_PRIEST] && !mtmp->ispriest)) {
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if (!type_is_pname(mtmp->data))
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Strcat(buf, "the ");
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killer_format = KILLED_BY;
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