high priest message

Fix bug: Create high priest, let it kill you.  Get "kiled by the high priest".
This commit is contained in:
arromdee
2002-01-17 03:04:04 +00:00
parent f93521e95d
commit af50cb590d
2 changed files with 4 additions and 1 deletions

View File

@@ -387,6 +387,7 @@ monsters without ranged spells don't print curse messages for ranged spells
going down to floor using > should set Heart of Ahriman invocation timeout
riding a steed into water kills the steed if it cannot swim, with penalties
gaze attacks now stop occupation
proper death message when killed by "plain" high priest
Platform- and/or Interface-Specific Fixes

View File

@@ -185,7 +185,9 @@ register struct monst *mtmp;
You("die...");
mark_synch(); /* flush buffered screen output */
buf[0] = '\0';
if ((mtmp->data->geno & G_UNIQ) != 0) {
/* "killed by the high priest of Crom" is okay, "killed by the high
priest" alone isn't */
if ((mtmp->data->geno & G_UNIQ) != 0 && !(mtmp->data == &mons[PM_HIGH_PRIEST] && !mtmp->ispriest)) {
if (!type_is_pname(mtmp->data))
Strcat(buf, "the ");
killer_format = KILLED_BY;