cloning
Fix a minor cloning problem; clones didn't retain the monster's name or tameness. (The name *was* retained if you were cloned.) I also added a minor change in wizard mode to display a few tameness fields of a dog.
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@@ -445,6 +445,7 @@ No "corridor disappears" message if Vault guard dies off-level
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slip while mounting and levitating at will should not cause damage
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if you see a monster jump into a trap in a secret corridor, it's not secret
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fixed a few places where unblock_point wasn't called but should have been
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cloned monsters should have the same name and tameness as the original
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Platform- and/or Interface-Specific Fixes
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