Make BARGETHROUGH unconditional.
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@@ -161,7 +161,6 @@
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#define M3_INFRAVISION 0x0100 /* has infravision */
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#define M3_INFRAVISIBLE 0x0200 /* visible by infravision */
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/* define the bit even if BARGETHROUGH is not defined for savefile compat. */
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#define M3_DISPLACES 0x0400 /* moves monsters out of its way */
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#define MZ_TINY 0 /* < 2' */
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