Make BARGETHROUGH unconditional.
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@@ -168,7 +168,6 @@ fightm(mtmp) /* have monsters fight each other */
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return 0;
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}
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#ifdef BARGETHROUGH
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/*
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* mdisplacem() -- attacker moves defender out of the way;
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* returns same results as mattackm().
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@@ -244,7 +243,6 @@ boolean quietly;
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return MM_HIT;
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}
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#endif /* BARGETHROUGH */
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/*
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* mattackm() -- a monster attacks another monster.
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