Guidebook tweaks for "containers" sub-section

This commit is contained in:
PatR
2024-01-18 23:58:53 -08:00
parent bacfa6ef40
commit b156912c46
2 changed files with 47 additions and 2 deletions

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@@ -46,7 +46,7 @@
.ds f0 \*(vr
.ds f1 \" empty
.\"DO NOT REMOVE NH_DATESUB .ds f2 DATE(%B %-d, %Y)
.ds f2 January 02, 2024
.ds f2 January 18, 2024
.
.\" A note on some special characters:
.\" \(lq = left double quote
@@ -3074,6 +3074,27 @@ Some chests are trapped, causing nasty things to happen when you
unlock or open them.
You can check for and try to deactivate traps
with the \(lq#untrap\(rq extended command.
.pg
When the contents of a container are known, that container will be
described as something like \(lqa sack containing 3 items\(rq.
In this example, the 3 refers to number of \fIstacks\fP of compatible
items, not to the total number of individual items.
So a sack holding 2 blue potions, 7 arrows, and 350 gold pieces would be
described as having 3 items rather than 10 or 359.
.pg
If a chest or large box is described as \(lqbroken\(rq, that means that it
can't be locked rather than that it no longer functions as a container.
.pg
The \fIapply\fP and \fIloot\fP commands allow you to take out and/or
put in an arbitrary number of items in a single operation.
If you want to take everything out of a container, you can use the
\(lq#tip\(rq command to pour the contents onto the floor.
This may be your only way to get things out if your hands are stuck
to a cursed two-handed weapon.
When your hands aren't stuck, you have another option of pouring the
conteints into another container.
(As of this writing, the other container must be carried rather than on
the floor.)
.hn 2
Amulets (\(oq"\(cq)
.pg

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@@ -46,7 +46,7 @@
\author{Original version - Eric S. Raymond\\
(Edited and expanded for 3.7.0 by Mike Stephenson and others)}
%DO NOT REMOVE NH_DATESUB \date{DATE(%B %-d, %Y)}
\date{January 02, 2024}
\date{January 18, 2024}
\maketitle
@@ -3363,6 +3363,30 @@ Some chests are trapped, causing nasty things to happen when you
unlock or open them. You can check for and try to deactivate traps
with the ``{\tt \#untrap}'' extended command.
%.pg
When the contents of a container are known, that container will be
described as something like ``a sack containing 3 items''.
In this example, the 3 refers to number of {\it stacks\/} of compatible
items, not to the total number of individual items.
So a sack holding 2 blue potions, 7 arrows, and 350 gold pieces would be
described as having 3 items rather than 10 or 359.
%.pg
If a chest or large box is described as ``broken'', that means that it
can't be locked rather than that it no longer functions as a container.
%.pg
The {\it apply\/} and {\it loot\/} commands allow you to take out and/or
put in an arbitrary number of items in a single operation.
If you want to take everything out of a container, you can use the
``\{\tt \#tip}'' command to pour the contents onto the floor.
This may be your only way to get things out if your hands are stuck
to a cursed two-handed weapon.
When your hands aren't stuck, you have another option of pouring the
conteints into another container.
(As of this writing, the other container must be carried rather than on
the floor.)
%.hn 2
\subsection*{Amulets (`{\tt "}')}