program_state moved to g.
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@@ -851,7 +851,7 @@ struct monst *mtmp;
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} else {
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const char *shknm = ESHK(mtmp)->shknam;
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if (Hallucination && !program_state.gameover) {
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if (Hallucination && !g.program_state.gameover) {
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const char *const *nlp;
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int num;
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