Make the Valley have slight variations
This commit is contained in:
@@ -31,6 +31,24 @@ MAP
|
||||
| |..|..B...........| |.|..........|.| |.|........| |
|
||||
----------------------------------------------------------------------------
|
||||
ENDMAP
|
||||
|
||||
# Make the path somewhat unpredictable
|
||||
# If you get "lucky", you may have to go through all three graveyards.
|
||||
IF [50%] {
|
||||
TERRAIN:line (50,8),(53,8), '-'
|
||||
TERRAIN:line (40,8),(43,8), 'B'
|
||||
}
|
||||
IF [50%] {
|
||||
TERRAIN:(27,12),'|'
|
||||
TERRAIN:line (27,3),(29,3), 'B'
|
||||
TERRAIN:(28,2), '-'
|
||||
}
|
||||
IF [50%] {
|
||||
TERRAIN:line (16,10),(16,11),'|'
|
||||
TERRAIN:line (9,13),(14,13), 'B'
|
||||
}
|
||||
|
||||
|
||||
# Dungeon Description
|
||||
# The shrine to Moloch.
|
||||
REGION:(01,06,05,14),lit,"temple"
|
||||
|
||||
Reference in New Issue
Block a user