Zombies groan
This commit is contained in:
@@ -781,6 +781,7 @@ the water used on the Plane of Water stops thrown or kicked items
|
|||||||
looting will do #force if you could do it and the container is locked
|
looting will do #force if you could do it and the container is locked
|
||||||
and you didn't have a tool to unlock it
|
and you didn't have a tool to unlock it
|
||||||
use silly names for rays (such as breath weapons) when hallucinating
|
use silly names for rays (such as breath weapons) when hallucinating
|
||||||
|
zombies groan instead of being silent
|
||||||
|
|
||||||
|
|
||||||
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
|
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
|
||||||
|
|||||||
+2
-1
@@ -53,7 +53,8 @@ enum ms_sounds {
|
|||||||
MS_ORACLE = 38, /* do a consultation */
|
MS_ORACLE = 38, /* do a consultation */
|
||||||
MS_PRIEST = 39, /* ask for contribution; do cleansing */
|
MS_PRIEST = 39, /* ask for contribution; do cleansing */
|
||||||
MS_SPELL = 40, /* spellcaster not matching any of the above */
|
MS_SPELL = 40, /* spellcaster not matching any of the above */
|
||||||
MS_BOAST = 41 /* giants */
|
MS_BOAST = 41, /* giants */
|
||||||
|
MS_GROAN = 42 /* zombies groan */
|
||||||
};
|
};
|
||||||
|
|
||||||
#define MR_FIRE 0x01 /* resists fire */
|
#define MR_FIRE 0x01 /* resists fire */
|
||||||
|
|||||||
+8
-8
@@ -2037,14 +2037,14 @@
|
|||||||
MON("kobold zombie", S_ZOMBIE, LVL(0, 6, 10, 0, -2),
|
MON("kobold zombie", S_ZOMBIE, LVL(0, 6, 10, 0, -2),
|
||||||
(G_GENO | G_NOCORPSE | 1), A(ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK,
|
(G_GENO | G_NOCORPSE | 1), A(ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK,
|
||||||
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
|
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
|
||||||
SIZ(400, 50, MS_SILENT, MZ_SMALL), MR_COLD | MR_SLEEP | MR_POISON, 0,
|
SIZ(400, 50, MS_GROAN, MZ_SMALL), MR_COLD | MR_SLEEP | MR_POISON, 0,
|
||||||
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
|
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
|
||||||
M2_UNDEAD | M2_STALK | M2_HOSTILE, M3_INFRAVISION, 1, CLR_BROWN,
|
M2_UNDEAD | M2_STALK | M2_HOSTILE, M3_INFRAVISION, 1, CLR_BROWN,
|
||||||
KOBOLD_ZOMBIE),
|
KOBOLD_ZOMBIE),
|
||||||
MON("gnome zombie", S_ZOMBIE, LVL(1, 6, 10, 0, -2),
|
MON("gnome zombie", S_ZOMBIE, LVL(1, 6, 10, 0, -2),
|
||||||
(G_GENO | G_NOCORPSE | 1), A(ATTK(AT_CLAW, AD_PHYS, 1, 5), NO_ATTK,
|
(G_GENO | G_NOCORPSE | 1), A(ATTK(AT_CLAW, AD_PHYS, 1, 5), NO_ATTK,
|
||||||
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
|
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
|
||||||
SIZ(650, 50, MS_SILENT, MZ_SMALL), MR_COLD | MR_SLEEP | MR_POISON, 0,
|
SIZ(650, 50, MS_GROAN, MZ_SMALL), MR_COLD | MR_SLEEP | MR_POISON, 0,
|
||||||
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
|
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
|
||||||
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_GNOME, M3_INFRAVISION,
|
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_GNOME, M3_INFRAVISION,
|
||||||
2, CLR_BROWN, GNOME_ZOMBIE),
|
2, CLR_BROWN, GNOME_ZOMBIE),
|
||||||
@@ -2052,7 +2052,7 @@
|
|||||||
(G_GENO | G_SGROUP | G_NOCORPSE | 1),
|
(G_GENO | G_SGROUP | G_NOCORPSE | 1),
|
||||||
A(ATTK(AT_CLAW, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
|
A(ATTK(AT_CLAW, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
|
||||||
NO_ATTK),
|
NO_ATTK),
|
||||||
SIZ(850, 75, MS_SILENT, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON, 0,
|
SIZ(850, 75, MS_GROAN, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON, 0,
|
||||||
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
|
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
|
||||||
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_ORC, M3_INFRAVISION, 3,
|
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_ORC, M3_INFRAVISION, 3,
|
||||||
CLR_GRAY, ORC_ZOMBIE),
|
CLR_GRAY, ORC_ZOMBIE),
|
||||||
@@ -2060,7 +2060,7 @@
|
|||||||
(G_GENO | G_SGROUP | G_NOCORPSE | 1),
|
(G_GENO | G_SGROUP | G_NOCORPSE | 1),
|
||||||
A(ATTK(AT_CLAW, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
|
A(ATTK(AT_CLAW, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
|
||||||
NO_ATTK),
|
NO_ATTK),
|
||||||
SIZ(900, 150, MS_SILENT, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON, 0,
|
SIZ(900, 150, MS_GROAN, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON, 0,
|
||||||
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
|
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
|
||||||
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_DWARF, M3_INFRAVISION,
|
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_DWARF, M3_INFRAVISION,
|
||||||
3, CLR_RED, DWARF_ZOMBIE),
|
3, CLR_RED, DWARF_ZOMBIE),
|
||||||
@@ -2068,7 +2068,7 @@
|
|||||||
(G_GENO | G_SGROUP | G_NOCORPSE | 1),
|
(G_GENO | G_SGROUP | G_NOCORPSE | 1),
|
||||||
A(ATTK(AT_CLAW, AD_PHYS, 1, 7), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
|
A(ATTK(AT_CLAW, AD_PHYS, 1, 7), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
|
||||||
NO_ATTK),
|
NO_ATTK),
|
||||||
SIZ(WT_ELF, 175, MS_SILENT, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON,
|
SIZ(WT_ELF, 175, MS_GROAN, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON,
|
||||||
0, M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
|
0, M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
|
||||||
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_ELF, M3_INFRAVISION,
|
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_ELF, M3_INFRAVISION,
|
||||||
4, CLR_GREEN, ELF_ZOMBIE),
|
4, CLR_GREEN, ELF_ZOMBIE),
|
||||||
@@ -2076,7 +2076,7 @@
|
|||||||
(G_GENO | G_SGROUP | G_NOCORPSE | 1),
|
(G_GENO | G_SGROUP | G_NOCORPSE | 1),
|
||||||
A(ATTK(AT_CLAW, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
|
A(ATTK(AT_CLAW, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
|
||||||
NO_ATTK),
|
NO_ATTK),
|
||||||
SIZ(WT_HUMAN, 200, MS_SILENT, MZ_HUMAN),
|
SIZ(WT_HUMAN, 200, MS_GROAN, MZ_HUMAN),
|
||||||
MR_COLD | MR_SLEEP | MR_POISON, 0,
|
MR_COLD | MR_SLEEP | MR_POISON, 0,
|
||||||
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
|
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
|
||||||
M2_UNDEAD | M2_STALK | M2_HOSTILE, M3_INFRAVISION, 5, HI_DOMESTIC,
|
M2_UNDEAD | M2_STALK | M2_HOSTILE, M3_INFRAVISION, 5, HI_DOMESTIC,
|
||||||
@@ -2085,7 +2085,7 @@
|
|||||||
(G_GENO | G_NOCORPSE | 1),
|
(G_GENO | G_NOCORPSE | 1),
|
||||||
A(ATTK(AT_CLAW, AD_PHYS, 1, 10), ATTK(AT_CLAW, AD_PHYS, 1, 10),
|
A(ATTK(AT_CLAW, AD_PHYS, 1, 10), ATTK(AT_CLAW, AD_PHYS, 1, 10),
|
||||||
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
|
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
|
||||||
SIZ(1700, 250, MS_SILENT, MZ_HUGE), MR_COLD | MR_SLEEP | MR_POISON, 0,
|
SIZ(1700, 250, MS_GROAN, MZ_HUGE), MR_COLD | MR_SLEEP | MR_POISON, 0,
|
||||||
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
|
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
|
||||||
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_STRONG, M3_INFRAVISION,
|
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_STRONG, M3_INFRAVISION,
|
||||||
7, CLR_BLUE, ETTIN_ZOMBIE),
|
7, CLR_BLUE, ETTIN_ZOMBIE),
|
||||||
@@ -2100,7 +2100,7 @@
|
|||||||
(G_GENO | G_NOCORPSE | 1),
|
(G_GENO | G_NOCORPSE | 1),
|
||||||
A(ATTK(AT_CLAW, AD_PHYS, 2, 8), ATTK(AT_CLAW, AD_PHYS, 2, 8), NO_ATTK,
|
A(ATTK(AT_CLAW, AD_PHYS, 2, 8), ATTK(AT_CLAW, AD_PHYS, 2, 8), NO_ATTK,
|
||||||
NO_ATTK, NO_ATTK, NO_ATTK),
|
NO_ATTK, NO_ATTK, NO_ATTK),
|
||||||
SIZ(2050, 375, MS_SILENT, MZ_HUGE), MR_COLD | MR_SLEEP | MR_POISON, 0,
|
SIZ(2050, 375, MS_GROAN, MZ_HUGE), MR_COLD | MR_SLEEP | MR_POISON, 0,
|
||||||
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
|
M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
|
||||||
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_GIANT | M2_STRONG,
|
M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_GIANT | M2_STRONG,
|
||||||
M3_INFRAVISION, 9, CLR_CYAN, GIANT_ZOMBIE),
|
M3_INFRAVISION, 9, CLR_CYAN, GIANT_ZOMBIE),
|
||||||
|
|||||||
@@ -330,6 +330,9 @@ growl_sound(register struct monst* mtmp)
|
|||||||
case MS_WAIL:
|
case MS_WAIL:
|
||||||
ret = "wail";
|
ret = "wail";
|
||||||
break;
|
break;
|
||||||
|
case MS_GROAN:
|
||||||
|
ret = "groan";
|
||||||
|
break;
|
||||||
case MS_MOO:
|
case MS_MOO:
|
||||||
ret = "low";
|
ret = "low";
|
||||||
break;
|
break;
|
||||||
@@ -777,6 +780,10 @@ domonnoise(register struct monst* mtmp)
|
|||||||
case MS_WAIL:
|
case MS_WAIL:
|
||||||
pline_msg = "wails mournfully.";
|
pline_msg = "wails mournfully.";
|
||||||
break;
|
break;
|
||||||
|
case MS_GROAN:
|
||||||
|
if (!rn2(3))
|
||||||
|
pline_msg = "groans.";
|
||||||
|
break;
|
||||||
case MS_GURGLE:
|
case MS_GURGLE:
|
||||||
pline_msg = "gurgles.";
|
pline_msg = "gurgles.";
|
||||||
break;
|
break;
|
||||||
|
|||||||
Reference in New Issue
Block a user