update master's version of display.c
Incorporate a few pieces of in-progress code into master so that it isn't left in an odd state, thus prompting patches.
This commit is contained in:
@@ -1,4 +1,4 @@
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/* NetHack 3.6 flag.h $NHDT-Date: 1433983706 2015/06/11 00:48:26 $ $NHDT-Branch: master $:$NHDT-Revision: 1.86 $ */
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/* NetHack 3.6 flag.h $NHDT-Date: 1434450203 2015/06/16 10:23:23 $ $NHDT-Branch: master $:$NHDT-Revision: 1.87 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -207,8 +207,9 @@ struct instance_flags {
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boolean rlecomp; /* run-length comp of levels when writing savefile */
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uchar num_pad_mode;
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boolean echo; /* 1 to echo characters */
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boolean use_menu_color; /* use color in menus; only if wc_color */
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boolean use_status_hilites; /* use color in status */
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boolean use_menu_color; /* use color in menus; only if wc_color */
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boolean use_status_hilites; /* use color in status line */
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boolean use_background_glyph; /* use background glyph when appropriate */
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#if 0
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boolean DECgraphics; /* use DEC VT-xxx extended character set */
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boolean IBMgraphics; /* use IBM extended character set */
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 display.c $NHDT-Date: 1434447701 2015/06/16 09:41:41 $ $NHDT-Branch: master $:$NHDT-Revision: 1.63 $ */
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/* NetHack 3.6 display.c $NHDT-Date: 1434450195 2015/06/16 10:23:15 $ $NHDT-Branch: master $:$NHDT-Revision: 1.64 $ */
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/* Copyright (c) Dean Luick, with acknowledgements to Kevin Darcy */
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/* and Dave Cohrs, 1990. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1373,7 +1373,7 @@ int x, y, glyph;
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return;
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}
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if (gbuf[y][x].glyph != glyph) {
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if (gbuf[y][x].glyph != glyph || iflags.use_background_glyph) {
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gbuf[y][x].glyph = glyph;
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gbuf[y][x].new = 1;
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if (gbuf_start[y] > x)
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@@ -1707,15 +1707,51 @@ STATIC_OVL int
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get_bk_glyph(x,y)
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xchar x, y;
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{
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#if 1
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int retglyph = NO_GLYPH;
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nhUse(x);
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nhUse(y);
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#else
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int idx, bkglyph = NO_GLYPH;
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struct rm *lev = &levl[x][y];
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#endif
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return retglyph;
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if (iflags.use_background_glyph) {
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switch (lev->typ) {
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case SCORR:
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case STONE:
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idx = level.flags.arboreal ? S_tree : S_stone;
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break;
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case ROOM:
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idx = S_room;
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break;
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case CORR:
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idx = (lev->waslit || flags.lit_corridor) ? S_litcorr : S_corr;
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break;
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case ICE:
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idx = S_ice;
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break;
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case AIR:
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idx = S_air;
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break;
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case CLOUD:
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idx = S_cloud;
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break;
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case WATER:
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idx = S_water;
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break;
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default:
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idx = S_room;
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break;
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}
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if (!cansee(x, y) && (!lev->waslit || flags.dark_room)) {
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/* Floor spaces are dark if unlit. Corridors are dark if unlit. */
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if (lev->typ == CORR && idx == S_litcorr)
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idx = S_corr;
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else if (idx == S_room)
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idx = (flags.dark_room && iflags.use_color) ?
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(DARKROOMSYM) : S_stone;
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}
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if (idx != S_room)
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bkglyph = cmap_to_glyph(idx);
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}
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return bkglyph;
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}
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/* -------------------------------------------------------------------------
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