git issue #994 - killed by a touch of death

Issue reported by vultur-cadens:  cause of death reason for touch
of death and death due to loss of strength only showed the cause,
not the monster spellcaster who was responsible.

This changes
|Killed by a touch of death.
to
|Killed by the touch of death inflicted by the Wizard of Yendor.
and
|Killed by terminal fraility.
to
|Killed by strength loss inflicted by a chameleon imitating an arch-lich.
(The 'imitating' part doesn't fit on the tombstone but will be present
in logfile/xlogfile.)

Noticed while implemented this:  touch of death was modifying u.uhpmax
and basing death vs damage on that even when hero was polymorphed.
It now rehumanizes the hero in that situation.

Closes #994
This commit is contained in:
PatR
2023-03-05 15:11:25 -08:00
parent f6562f39b7
commit b3d5158e64
6 changed files with 72 additions and 22 deletions

View File

@@ -1320,7 +1320,7 @@ extern boolean usmellmon(struct permonst *);
/* ### mcastu.c ### */
extern int castmu(struct monst *, struct attack *, boolean, boolean);
extern void touch_of_death(void);
extern void touch_of_death(struct monst *);
extern int buzzmu(struct monst *, struct attack *);
/* ### mdlib.c ### */

View File

@@ -2228,10 +2228,10 @@ Amonnam(struct monst *mtmp)
/* used for monster ID by the '/', ';', and 'C' commands to block remote
identification of the endgame altars via their attending priests */
char *
distant_monnam(struct monst *mon,
int article, /* only ARTICLE_NONE and ARTICLE_THE
are handled here */
char *outbuf)
distant_monnam(
struct monst *mon,
int article, /* only ARTICLE_NONE and ARTICLE_THE are handled here */
char *outbuf)
{
/* high priest(ess)'s identity is concealed on the Astral Plane,
unless you're adjacent (overridden for hallucination which does

View File

@@ -409,9 +409,8 @@ done_in_by(struct monst *mtmp, int how)
{
char buf[BUFSZ];
struct permonst *mptr = mtmp->data,
*champtr = ((mtmp->cham >= LOW_PM)
? &mons[mtmp->cham]
: mptr);
*champtr = (mtmp->cham >= LOW_PM) ? &mons[mtmp->cham]
: mptr;
boolean distorted = (boolean) (Hallucination && canspotmon(mtmp)),
mimicker = (M_AP_TYPE(mtmp) == M_AP_MONSTER),
imitator = (mptr != champtr || mimicker);
@@ -442,7 +441,7 @@ done_in_by(struct monst *mtmp, int how)
if (imitator) {
char shape[BUFSZ];
const char *realnm = pmname(champtr, Mgender(mtmp)),
*fakenm = pmname(mptr, Mgender(mtmp));
*fakenm = pmname(mptr, Mgender(mtmp));
boolean alt = is_vampshifter(mtmp);
if (mimicker) {
@@ -498,7 +497,8 @@ done_in_by(struct monst *mtmp, int how)
/* might need to fix up multi_reason if 'mtmp' caused the reason */
if (gm.multi_reason
&& gm.multi_reason > gm.multireasonbuf
&& gm.multi_reason < gm.multireasonbuf + sizeof gm.multireasonbuf - 1) {
&& gm.multi_reason
< gm.multireasonbuf + sizeof gm.multireasonbuf - 1) {
char reasondummy, *p;
unsigned reasonmid = 0;

View File

@@ -39,6 +39,7 @@ static void cursetxt(struct monst *, boolean);
static int choose_magic_spell(int);
static int choose_clerical_spell(int);
static int m_cure_self(struct monst *, int);
static char *death_inflicted_by(char *, const char *, struct monst *);
static void cast_wizard_spell(struct monst *, int, int);
static void cast_cleric_spell(struct monst *, int, int);
static boolean is_undirected_spell(unsigned int, int);
@@ -345,23 +346,60 @@ m_cure_self(struct monst *mtmp, int dmg)
return dmg;
}
/* unlike the finger of death spell which behaves like a wand of death,
this monster spell only attacks the hero */
void
touch_of_death(void)
touch_of_death(struct monst *mtmp)
{
static const char touchodeath[] = "touch of death";
char kbuf[BUFSZ];
int dmg = 50 + d(8, 6);
int drain = dmg / 2;
/* if we get here, we know that hero isn't magic resistant and isn't
poly'd into an undead or demon */
You_feel("drained...");
(void) death_inflicted_by(kbuf, "the touch of death", mtmp);
if (drain >= u.uhpmax) {
gk.killer.format = KILLED_BY_AN;
Strcpy(gk.killer.name, touchodeath);
if (Upolyd) {
u.mh = 0;
rehumanize(); /* fatal iff Unchanging */
} else if (drain >= u.uhpmax) {
gk.killer.format = KILLED_BY;
Strcpy(gk.killer.name, kbuf);
done(DIED);
} else {
u.uhpmax -= drain;
losehp(dmg, touchodeath, KILLED_BY_AN);
losehp(dmg, kbuf, KILLED_BY);
}
gk.killer.name[0] = '\0'; /* not killed if we get here... */
}
/* give a reason for death by some monster spells */
static char *
death_inflicted_by(
char *outbuf, /* assumed big enough; pm_names are short */
const char *deathreason, /* cause of death */
struct monst *mtmp) /* monster who caused it */
{
Strcpy(outbuf, deathreason);
if (mtmp) {
struct permonst *mptr = mtmp->data,
*champtr = (mtmp->cham >= LOW_PM) ? &mons[mtmp->cham] : mptr;
const char *realnm = pmname(champtr, Mgender(mtmp)),
*fakenm = pmname(mptr, Mgender(mtmp));
/* greatly simplfied extract from done_in_by(), primarily for
reason for death due to 'touch of death' spell; if mtmp is
shape changed, it won't be a vampshifter or mimic since they
can't cast spells */
if (!type_is_pname(champtr) && !the_unique_pm(mptr))
realnm = an(realnm);
Sprintf(eos(outbuf), " inflicted by %s%s",
the_unique_pm(mptr) ? "the " : "", realnm);
if (champtr != mptr)
Sprintf(eos(outbuf), " imitating %s", an(fakenm));
}
return outbuf;
}
/*
@@ -394,7 +432,7 @@ cast_wizard_spell(struct monst *mtmp, int dmg, int spellnum)
if (Hallucination) {
You("have an out of body experience.");
} else {
touch_of_death();
touch_of_death(mtmp);
}
} else {
if (Antimagic) {
@@ -467,13 +505,18 @@ cast_wizard_spell(struct monst *mtmp, int dmg, int spellnum)
monstseesu(M_SEEN_MAGR);
You_feel("momentarily weakened.");
} else {
char kbuf[BUFSZ];
You("suddenly feel weaker!");
dmg = mtmp->m_lev - 6;
if (dmg < 1) /* paranoia since only chosen when m_lev is high */
dmg = 1;
if (Half_spell_damage)
dmg = (dmg + 1) / 2;
losestr(rnd(dmg), (const char *) 0, 0);
losestr(rnd(dmg),
death_inflicted_by(kbuf, "strength loss", mtmp),
KILLED_BY);
gk.killer.name[0] = '\0'; /* not killed if we get here... */
}
dmg = 0;
break;

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@@ -1254,6 +1254,10 @@ rehumanize(void)
gk.killer.format = NO_KILLER_PREFIX;
Strcpy(gk.killer.name, "killed while stuck in creature form");
done(DIED);
/* can get to here if declining to die in explore or wizard
mode; since we're wearing an amulet of unchanging we can't
be wearing an amulet of life-saving */
return; /* don't rehumanize after all */
} else if (uamul && uamul->otyp == AMULET_OF_UNCHANGING) {
Your("%s %s!", simpleonames(uamul), otense(uamul, "fail"));
uamul->dknown = 1;
@@ -1274,7 +1278,8 @@ rehumanize(void)
/* can only happen if some bit of code reduces u.uhp
instead of u.mh while poly'd */
Your("old form was not healthy enough to survive.");
Sprintf(gk.killer.name, "reverting to unhealthy %s form", gu.urace.adj);
Sprintf(gk.killer.name, "reverting to unhealthy %s form",
gu.urace.adj);
gk.killer.format = KILLED_BY;
done(DIED);
}

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@@ -3477,8 +3477,10 @@ mhitm_ad_pest(struct monst *magr, struct attack *mattk,
}
void
mhitm_ad_deth(struct monst *magr, struct attack *mattk UNUSED,
struct monst *mdef, struct mhitm_data *mhm)
mhitm_ad_deth(
struct monst *magr,
struct attack *mattk UNUSED,
struct monst *mdef, struct mhitm_data *mhm)
{
struct permonst *pd = mdef->data;
@@ -3501,7 +3503,7 @@ mhitm_ad_deth(struct monst *magr, struct attack *mattk UNUSED,
case 18:
case 17:
if (!Antimagic) {
touch_of_death();
touch_of_death(magr);
mhm->damage = 0;
return;
}