git issue #994 - killed by a touch of death
Issue reported by vultur-cadens: cause of death reason for touch of death and death due to loss of strength only showed the cause, not the monster spellcaster who was responsible. This changes |Killed by a touch of death. to |Killed by the touch of death inflicted by the Wizard of Yendor. and |Killed by terminal fraility. to |Killed by strength loss inflicted by a chameleon imitating an arch-lich. (The 'imitating' part doesn't fit on the tombstone but will be present in logfile/xlogfile.) Noticed while implemented this: touch of death was modifying u.uhpmax and basing death vs damage on that even when hero was polymorphed. It now rehumanizes the hero in that situation. Closes #994
This commit is contained in:
59
src/mcastu.c
59
src/mcastu.c
@@ -39,6 +39,7 @@ static void cursetxt(struct monst *, boolean);
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static int choose_magic_spell(int);
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static int choose_clerical_spell(int);
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static int m_cure_self(struct monst *, int);
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static char *death_inflicted_by(char *, const char *, struct monst *);
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static void cast_wizard_spell(struct monst *, int, int);
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static void cast_cleric_spell(struct monst *, int, int);
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static boolean is_undirected_spell(unsigned int, int);
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@@ -345,23 +346,60 @@ m_cure_self(struct monst *mtmp, int dmg)
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return dmg;
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}
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/* unlike the finger of death spell which behaves like a wand of death,
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this monster spell only attacks the hero */
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void
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touch_of_death(void)
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touch_of_death(struct monst *mtmp)
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{
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static const char touchodeath[] = "touch of death";
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char kbuf[BUFSZ];
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int dmg = 50 + d(8, 6);
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int drain = dmg / 2;
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/* if we get here, we know that hero isn't magic resistant and isn't
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poly'd into an undead or demon */
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You_feel("drained...");
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(void) death_inflicted_by(kbuf, "the touch of death", mtmp);
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if (drain >= u.uhpmax) {
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gk.killer.format = KILLED_BY_AN;
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Strcpy(gk.killer.name, touchodeath);
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if (Upolyd) {
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u.mh = 0;
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rehumanize(); /* fatal iff Unchanging */
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} else if (drain >= u.uhpmax) {
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gk.killer.format = KILLED_BY;
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Strcpy(gk.killer.name, kbuf);
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done(DIED);
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} else {
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u.uhpmax -= drain;
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losehp(dmg, touchodeath, KILLED_BY_AN);
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losehp(dmg, kbuf, KILLED_BY);
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}
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gk.killer.name[0] = '\0'; /* not killed if we get here... */
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}
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/* give a reason for death by some monster spells */
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static char *
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death_inflicted_by(
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char *outbuf, /* assumed big enough; pm_names are short */
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const char *deathreason, /* cause of death */
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struct monst *mtmp) /* monster who caused it */
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{
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Strcpy(outbuf, deathreason);
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if (mtmp) {
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struct permonst *mptr = mtmp->data,
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*champtr = (mtmp->cham >= LOW_PM) ? &mons[mtmp->cham] : mptr;
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const char *realnm = pmname(champtr, Mgender(mtmp)),
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*fakenm = pmname(mptr, Mgender(mtmp));
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/* greatly simplfied extract from done_in_by(), primarily for
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reason for death due to 'touch of death' spell; if mtmp is
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shape changed, it won't be a vampshifter or mimic since they
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can't cast spells */
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if (!type_is_pname(champtr) && !the_unique_pm(mptr))
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realnm = an(realnm);
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Sprintf(eos(outbuf), " inflicted by %s%s",
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the_unique_pm(mptr) ? "the " : "", realnm);
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if (champtr != mptr)
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Sprintf(eos(outbuf), " imitating %s", an(fakenm));
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}
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return outbuf;
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}
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/*
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@@ -394,7 +432,7 @@ cast_wizard_spell(struct monst *mtmp, int dmg, int spellnum)
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if (Hallucination) {
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You("have an out of body experience.");
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} else {
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touch_of_death();
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touch_of_death(mtmp);
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}
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} else {
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if (Antimagic) {
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@@ -467,13 +505,18 @@ cast_wizard_spell(struct monst *mtmp, int dmg, int spellnum)
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monstseesu(M_SEEN_MAGR);
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You_feel("momentarily weakened.");
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} else {
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char kbuf[BUFSZ];
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You("suddenly feel weaker!");
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dmg = mtmp->m_lev - 6;
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if (dmg < 1) /* paranoia since only chosen when m_lev is high */
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dmg = 1;
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if (Half_spell_damage)
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dmg = (dmg + 1) / 2;
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losestr(rnd(dmg), (const char *) 0, 0);
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losestr(rnd(dmg),
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death_inflicted_by(kbuf, "strength loss", mtmp),
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KILLED_BY);
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gk.killer.name[0] = '\0'; /* not killed if we get here... */
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}
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dmg = 0;
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break;
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