don't see Sting glowing light blue if you're blind

Changes to be committed:
	modified:   doc/fixes35.0
	renamed:    doc/fixes35.0 -> doc/fixes36.0
	modified:   src/artifact.c
This commit is contained in:
nhmall
2015-05-28 21:49:13 -04:00
parent 777038d110
commit b46e61d486
3 changed files with 1243 additions and 1235 deletions

File diff suppressed because it is too large Load Diff

1234
doc/fixes36.0 Normal file

File diff suppressed because it is too large Load Diff

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@@ -1813,10 +1813,14 @@ Sting_effects(orc_count)
int orc_count;
{
if (uwep && uwep->oartifact == ART_STING) {
if (orc_count > 0 && warn_obj_cnt == 0)
pline("%s %s %s!", bare_artifactname(uwep), otense(uwep, "glow"),
hcolor(NH_LIGHT_BLUE));
else if (orc_count == 0 && warn_obj_cnt > 0)
if (orc_count > 0 && warn_obj_cnt == 0) {
if (!Blind) {
pline("%s %s %s!", bare_artifactname(uwep), otense(uwep, "glow"),
hcolor(NH_LIGHT_BLUE));
} else if (!Deaf) {
pline("A very faint portamento briefly emanates from %s!", bare_artifactname(uwep));
}
} else if (orc_count == 0 && warn_obj_cnt > 0 && !Blind)
pline("%s stops glowing.", bare_artifactname(uwep));
}
}