looting containers and monsters

There's a check in doloot that's supposed to disallow looting nearby
monsters if you loot a container at the current location.  But, it only
worked if you looted the last container.  Make the behavior consistent.
This commit is contained in:
cohrs
2002-05-15 05:10:06 +00:00
parent b131f0fee6
commit b5276ed2a0
2 changed files with 5 additions and 0 deletions

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@@ -102,6 +102,7 @@ disallow mounting a trapped steed to avoid inappropriate trap effects
#chat with meditating monster will rouse it
suppress redundant message when stoning effect transforms a golem
clear worn bits of any object grabbed by shopkeeper to avoid extract_nobj panic
looting any container on a location should suppress looting nearby monsters
Platform- and/or Interface-Specific Fixes