looting containers and monsters
There's a check in doloot that's supposed to disallow looting nearby monsters if you loot a container at the current location. But, it only worked if you looted the last container. Make the behavior consistent.
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@@ -102,6 +102,7 @@ disallow mounting a trapped steed to avoid inappropriate trap effects
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#chat with meditating monster will rouse it
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suppress redundant message when stoning effect transforms a golem
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clear worn bits of any object grabbed by shopkeeper to avoid extract_nobj panic
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looting any container on a location should suppress looting nearby monsters
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Platform- and/or Interface-Specific Fixes
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