SHELLERS for SYSCF, MacOS 10.5 hints file (trunk only)

Add SHELLERS - people allowed to use ! command with same syntax as WIZARDS.
Add new hints file for 10.5, since the rules and commands for groups changed
(new commands introduced in 10.4, old ones removed in 10.5; creating a new
user under 10.4 gave you a matching group, in 10.5 it doesn't).  Also move
shared build into roughly right place in file system when being installed
for root - don't use ~root.
Makefile.top - don't remove ./-p unless it exists (that's always annoyed me).
fix error invoking macosx.sh
This commit is contained in:
keni
2008-06-14 20:57:21 +00:00
parent 6a259a1464
commit b5d05b2bca
13 changed files with 324 additions and 41 deletions

View File

@@ -150,10 +150,11 @@
* If SYSCF is defined, the following configuration info is
* available in a global config space, with the compiled-in
* entries as defaults:
* WIZARD ( a value of * allows anyone to be wizard)
* WIZARDS ( a value of * allows anyone to be wizard)
* MAXPLAYERS (see MAX_NR_OF_PLAYERS above and nethack.sh)
* SUPPORT (how to get local support)(no default)
* RECOVER (how to recover a game at your site)(no default)
* SHELLERS (who can use !, syntax as WIZARDS)
*
* The following options select how the config space is stored:
* SYSCF_FILE in the named file

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@@ -2322,6 +2322,7 @@ E void NDECL(port_help);
# endif
E void FDECL(sethanguphandler, (void (*)(int)));
E boolean NDECL(authorize_wizard_mode);
E boolean FDECL(check_user_string, (char *));
#endif /* UNIX */
/* ### unixtty.c ### */

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@@ -13,6 +13,7 @@ struct sysopt {
char *support; /* local support contact */
char *recover; /* how to run recover - may be overridden by win port */
char *wizards;
char *shellers; /* like wizards, for ! command (-DSHELL) */
int maxplayers;
};
E struct sysopt sysopt;

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@@ -279,7 +279,9 @@
#endif
#define tgetch getchar
#define SHELL /* do not delete the '!' command */
#ifndef NOSHELL
# define SHELL /* do not delete the '!' command */
#endif
#include "system.h"

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@@ -2066,10 +2066,14 @@ int src;
} else if (match_varname(buf, "CATNAME", 3)) {
(void) strncpy(catname, bufp, PL_PSIZ-1);
#ifdef SYSCF
} else if ( (src==SET_IN_SYS) && match_varname(buf, "WIZARDS", 6)) {
} else if ( (src==SET_IN_SYS) && match_varname(buf, "WIZARDS", 7)) {
if(sysopt.wizards) free(sysopt.wizards);
sysopt.wizards = alloc(strlen(bufp));
(void) strcpy(sysopt.wizards, bufp);
} else if ( (src==SET_IN_SYS) && match_varname(buf, "SHELLERS", 8)) {
if(sysopt.shellers) free(sysopt.shellers);
sysopt.shellers = alloc(strlen(bufp));
(void) strcpy(sysopt.shellers, bufp);
} else if ( (src==SET_IN_SYS) && match_varname(buf, "SUPPORT", 7)) {
if(sysopt.support) free(sysopt.support);
sysopt.support = alloc(strlen(bufp));

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@@ -14,6 +14,7 @@ sys_early_init(){
/* replace use of WIZARD vs WIZARD_NAME vs KR1ED, by filling this in */
#endif
sysopt.wizards = NULL;
sysopt.shellers = NULL;
sysopt.maxplayers = 0; /* XXX eventually replace MAX_NR_OF_PLAYERS */
}

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@@ -38,7 +38,7 @@ DIRPERM = 0755
# instructions)
#HACKDIR = $(PREFIX)/games/lib/$(GAME)dir
VARDIR = $(HACKDIR)
SHELLDIR = $(PREFIX)/games
#SHELLDIR = $(PREFIX)/games
# per discussion in Install.X11 and Install.Qt
#VARDATND =
@@ -245,7 +245,7 @@ install: rootcheck $(GAME) recover $(VARDAT) dungeon spec_levs
-mkdir -p $(SHELLDIR)
-rm -rf $(HACKDIR) $(VARDIR)
-mkdir -p $(HACKDIR) $(VARDIR) $(VARDIR)/save
-rmdir ./-p
if test -d ./-p; then rmdir ./-p; fi
-$(CHOWN) $(GAMEUID) $(HACKDIR) $(VARDIR) $(VARDIR)/save
$(CHGRP) $(GAMEGRP) $(HACKDIR) $(VARDIR) $(VARDIR)/save
# order counts here:

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@@ -9,6 +9,7 @@
HACKDIR=$(PREFIX)/games/lib/$(GAME)dir
SHELLDIR = $(PREFIX)/games
#PREFIX=/usr
PREFIX=$(wildcard ~)/nh/install

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@@ -9,6 +9,7 @@
HACKDIR=$(PREFIX)/games/lib/$(GAME)dir
SHELLDIR = $(PREFIX)/games
#PREFIX=/usr
PREFIX=$(wildcard ~)/nh/install

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@@ -1,22 +1,28 @@
#!/bin/sh
# SCCS Id: @(#)macosx-mu.sh 3.5 2007/12/12
# SCCS Id: @(#)macosx.sh 3.5 2007/12/12
# Copyright (c) Kenneth Lorber, Kensington, Maryland, 2007.
# NetHack may be freely redistributed. See license for details.
#
# hints helper script for macosx
# DO NOT invoke directly
# DO NOT invoke directly.
# Works for 10.4 and 10.5. (The 10.5 support might work for 10.4 but keep
# both versions in case we need to support earlier versions.)
cmd=$1
echo "macosx: $*"
case "x$cmd" in
xuser)
# fail unless user exists (good through 10.4)
user=$2
gotuser=`niutil -readval . /users/$user name 0 2>/dev/null`
[ -z $gotuser ] && (echo "User $user does not exist."
exit 1;
)
exit 0
;;
#name: dummy1
#_writers_passwd: dummy1
#_writers_tim_password: dummy1
@@ -35,14 +41,16 @@ xuser)
#authentication_authority: ;ShadowHash;
#realname: dummyname1
#generateduid: F6D4991C-BDF5-481F-A407-D84C6A2D0E2A
xgroup)
# fail unless group exists (good through 10.4)
group=$2
gotgrp=`niutil -readval . /groups/$group name 0 2>/dev/null`
[ -z $gotgrp ] && ( echo "Group $group does not exist."
exit 1
)
exit 0
;;
#niutil -read . /groups/bin name 0
#name: bin
#gid: 7
@@ -51,7 +59,92 @@ xgroup)
#smb_sid: S-1-5-21-107
#realname: Binary
xuser2)
# fail unless user exists (required as of 10.5)
user=$2
if( dscl localhost -read /Search/Users/$user 1>/dev/null 2>&1 );
then
true;
else
echo "User $user does not exist.";
exit 1;
fi
;;
xgroup2)
# if group does not exist, create it (required as of 10.5)
group=$2
[ -z $group ] && ( echo "No group specified."
exit 1
)
if( dscl localhost -read /Search/Groups/$group 1>/dev/null 2>&1 );
then
true;
else
echo "Group $group does not exist - creating.";
dseditgroup -o create -r "Games Group" -s 3600 $group
if( dscl localhost -read /Search/Groups/$group 1>/dev/null 2>&1 );
then
true;
else
echo "Unable to create group $group."
exit 1
fi
fi
;;
#% dscl localhost -read /Search/Groups/wheel
# AppleMetaNodeLocation: /Local/Default
# GeneratedUID: ABCDEFAB-CDEF-ABCD-EFAB-CDEF00000000
# GroupMembership: root
# Password: *
# PrimaryGroupID: 0
# RealName:
# System Group
# RecordName: wheel
# RecordType: dsRecTypeStandard:Groups
# SMBSID: S-1-5-21-100
*) echo "Unknown command $cmd"
exit 1
;;
esac
# dscl localhost -read /Search/Users/games
# dsAttrTypeNative:_writers_hint: games
# dsAttrTypeNative:_writers_jpegphoto: games
# dsAttrTypeNative:_writers_LinkedIdentity: games
# dsAttrTypeNative:_writers_passwd: games
# dsAttrTypeNative:_writers_picture: games
# dsAttrTypeNative:_writers_realname: games
# dsAttrTypeNative:_writers_UserCertificate: games
# AppleMetaNodeLocation: /Local/Default
# AuthenticationAuthority: ;ShadowHash; ;Kerberosv5;;games@LKDC:SHA1.3F695B215C78511043D9787CA51DE92E6494A021;LKDC:SHA1.3F695B215C78511043D9787CA51DE92E6494A021;
# AuthenticationHint: games
# GeneratedUID: A727EFB1-D6AA-4FE2-8524-0E154890E9A9
# NFSHomeDirectory: /Users/games
# Password: ********
# Picture:
# /Library/User Pictures/Flowers/Sunflower.tif
# PrimaryGroupID: 20
# RealName: games
# RecordName: games
# RecordType: dsRecTypeStandard:Users
# UniqueID: 505
# UserShell: /bin/bash
# see also: http://developer.apple.com/documentation/Porting/Conceptual/PortingUnix/additionalfeatures/chapter_10_section_9.html
# another mess: 10.4 creates a group for every user, 10.5 dumps you into staff.
# so I think we need to explicitly create group games in both (if it doesn't
# exist) and use owner bin (nope that fails since everything seems to be owned
# by root. Do we want that? How about just creating user games as well?)
# [Hermes:sys/unix/hints] keni% dscl localhost -read /Search/Users/games9
# <dscl_cmd> DS Error: -14136 (eDSRecordNotFound)
# [Hermes:sys/unix/hints] keni% dscl localhost -read /Search/Users/games9 >/dev/null
# <dscl_cmd> DS Error: -14136 (eDSRecordNotFound)
# [Hermes:sys/unix/hints] keni% dscl localhost -read /Search/Users/games > /dev/null
# status is good: 0 or 56
# file:///Developer/Documentation/DocSets/com.apple.ADC_Reference_Library.CoreReference.docset/Contents/Resources/Documents/releasenotes/MacOSXServer/RN-DirectoryServices/index.html

152
sys/unix/hints/macosx10.5 Normal file
View File

@@ -0,0 +1,152 @@
#
# SCCS Id: @(#)macosx 3.5 2007/12/12
# Copyright (c) Kenneth Lorber, Kensington, Maryland, 2007.
# NetHack may be freely redistributed. See license for details.
#
# Mac OS X (Darwin) hints file
# This is for Mac OS X 10.5.3 (Darwin 9.3). If this doesn't work for some
# other version of either Darwin or Mac OS X, make a new file for that OS,
# don't change this one. And let us know about it.
# Useful info: http://www.opensource.apple.com/darwinsource/index.html
# This hints file can build several different types of installations.
# Edit the next section to match the type of build you need.
# 1. Which window system(s) should be included in this binary?
WANT_WIN_TTY=1
#WANT_WIN_X11=1
#WANT_WIN_QT=1
# 1a. What is the default window system?
WANT_DEFAULT=tty
#WANT_DEFAULT=x11
#WANT_DEFAULT=qt
# 1b. If you set WANT_WIN_QT, you need to
# A) set QTDIR either here or in the environment to point to the Qt2 or Qt3
# library installation root. (Qt4 will not work; Qt3 does not presently
# compile under Leopard (MacOSX 10.5) out-of-the-box.)
# B) set XPMLIB to point to the Xpm library
ifdef WANT_WIN_QT
QTDIR=/Developer/Qt
LIBXPM= -L/Developer/SDKs/MacOSX10.3.9.sdk/usr/X11R6/lib -lXpm
endif
# 2. Is this a build for a binary that will be shared among different users
# or will it be private to you?
# If it is shared:
# - it will be owned by the user and group listed
# - if the user does not exist, you MUST create it before installing
# NetHack
# - if the group does not exist, it will be created.
# NB: if the group already exists and is being used for something
# besides games, you probably want to specify a new group instead
# NB: the group will be created locally; if your computer is centrally
# administered this may not be what you (or your admin) want.
# Consider a non-shared install (WANT_SHARE_INSTALL=0) instead.
# - 'make install' must be run as "sudo make install"
WANT_SHARE_INSTALL=1
GAMEUID = root
GAMEGRP = games
#CC=gcc -W -Wimplicit -Wreturn-type -Wunused -Wformat -Wswitch -Wshadow -Wcast-qual -Wwrite-strings -DGCC_WARN
CC=gcc -Wall -Wextra -Wno-missing-field-initializers -Wimplicit -Wreturn-type -Wunused -Wformat -Wswitch -Wshadow -Wwrite-strings -DGCC_WARN -ansi
#
# You shouldn't need to change anything below here.
#
# XXX -g vs -O should go here, -I../include goes in the makefile
CFLAGS=-g -I../include
CFLAGS+=-DNOCLIPPING -DNOMAIL -DNOTPARMDECL -DHACKDIR=\"$(HACKDIR)\"
CFLAGS+= -DDEFAULT_WINDOW_SYS=\"$(WANT_DEFAULT)\"
ifdef WANT_WIN_TTY
WINSRC = $(WINTTYSRC)
WINOBJ = $(WINTTYOBJ)
WINLIB = $(WINTTYLIB)
WINTTYLIB=-lncurses
else
CFLAGS += -DNOTTYGRAPHICS
endif
ifdef WANT_WIN_X11
WINSRC += $(WINX11SRC)
WINOBJ += $(WINX11OBJ)
WINLIB += $(WINX11LIB)
LFLAGS=-L/usr/X11R6/lib
VARDATND = x11tiles NetHack.ad pet_mark.xbm
POSTINSTALL= bdftopcf win/X11/nh10.bdf > $(HACKDIR)/nh10.pcf; (cd $(HACKDIR); mkfontdir)
CFLAGS += -DX11_GRAPHICS
endif
ifdef WANT_WIN_QT
CFLAGS += -DQT_GRAPHICS -DNOUSER_SOUNDS
CFLAGS += -isysroot /Developer/SDKs/MacOSX10.4u.sdk -mmacosx-version-min=10.4
LINK=g++
WINSRC += $(WINQTSRC)
WINLIB += $(WINQTLIB) $(LIBXPM)
WINLIB += -framework Carbon -framework QuickTime -lz -framework OpenGL
WINLIB += -framework AGL
ifdef WANT_WIN_X11
# prevent duplicate tile.o in WINOBJ
WINOBJ = $(sort $(WINQTOBJ) $(WINX11OBJ))
ifdef WANT_WIN_TTY
WINOBJ += $(WINTTYOBJ)
endif
else
WINOBJ += $(WINQTOBJ)
endif
# XXX if /Developer/qt exists and QTDIR not set, use that
ifndef QTDIR
$(error QTDIR not defined in the environment or Makefile)
endif
# XXX make sure QTDIR points to something reasonable
else
LINK=$(CC)
endif
ifdef WANT_SHARE_INSTALL
# if $GAMEUID is root, we install into roughly proper Mac locations, otherwise
# we install into ~/nethackdir
ifeq ($(GAMEUID),root)
PREFIX:=/Library/NetHack
SHELLDIR=/usr/local/bin
HACKDIR=$(PREFIX)/nethackdir
else
PREFIX:=/Users/$(GAMEUID)
SHELLDIR=$(PREFIX)/bin
HACKDIR=$(PREFIX)/nethackdir
endif
CHOWN=chown
CHGRP=chgrp
# We run sgid so the game has access to both HACKDIR and user preferences.
GAMEPERM = 02755
VARFILEPERM = 0664
VARDIRPERM = 0775
ROOTCHECK= [[ `id -u` == 0 ]] || ( echo "Must run install with sudo."; exit 1)
# make sure we have group GAMEUID and group GAMEGRP
PREINSTALL= . sys/unix/hints/macosx.sh user2 $(GAMEUID); . sys/unix/hints/macosx.sh group2 $(GAMEGRP); mkdir $(SHELLDIR); chown $(GAMEUID) $(SHELLDIR)
POSTINSTALL= touch $(HACKDIR)/sysconf; $(CHOWN) $(GAMEUID) $(HACKDIR)/sysconf; $(CHGRP) $(GAMEGRP) $(HACKDIR)/sysconf; chmod $(VARFILEPERM) $(HACKDIR)/sysconf
CFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
else
PREFIX:=$(wildcard ~)
SHELLDIR=$(PREFIX)/bin
HACKDIR=$(PREFIX)/nethackdir
CHOWN=true
CHGRP=true
GAMEPERM = 0700
VARFILEPERM = 0600
VARDIRPERM = 0700
ifdef WANT_WIN_X11
# XXX install nethack.rc as ~/.nethackrc if no ~/.nethackrc exists
endif
endif
# ~/Library/Preferences/NetHack Defaults
# OPTIONS=name:player,number_pad,menustyle:partial,!time,showexp
# OPTIONS=hilite_pet,toptenwin,msghistory:200,windowtype:Qt
#
# Install.Qt mentions a patch for macos - it's not there (it seems to be in the Qt binary
# package under the docs directory).

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@@ -42,6 +42,7 @@ extern void NDECL(init_linux_cons);
static void NDECL(wd_message);
static boolean wiz_error_flag = FALSE;
static struct passwd *NDECL(get_unix_pw);
int
main(argc,argv)
@@ -530,40 +531,10 @@ boolean
authorize_wizard_mode()
{
#ifdef WIZARD
char *user;
int uid;
struct passwd *pw = (struct passwd *)0;
uid = getuid();
user = getlogin();
if (user) {
pw = getpwnam(user);
if (pw && (pw->pw_uid != uid)) pw = 0;
}
if (pw == 0) {
user = nh_getenv("USER");
if (user) {
pw = getpwnam(user);
if (pw && (pw->pw_uid != uid)) pw = 0;
}
if (pw == 0) {
pw = getpwuid(uid);
}
}
struct passwd *pw = get_unix_pw();
#ifdef SYSCF
if (pw && sysopt.wizards[0]) {
if(sysopt.wizards[0] == '*') return TRUE; /*allow any user to be wizard*/
int pwlen = strlen(pw->pw_name);
char *eop = eos(sysopt.wizards);
char *w = sysopt.wizards;
while( w+pwlen <= eop ){
if( ! *w ) break;
if( isspace(*w) ){ w++; continue;}
if( !strncmp(w, pw->pw_name, pwlen) ){
if( !w[pwlen] || isspace(w[pwlen]) ) return TRUE;
}
while( *w && !isspace(*w) ) w++;
}
if(check_user_string(sysopt.wizards)) return TRUE;
} else
#endif
if (pw && !strcmp(pw->pw_name, WIZARD_NAME)) return TRUE;
@@ -607,4 +578,50 @@ char *name;
return;
}
boolean
check_user_string(optstr)
char *optstr;
{
struct passwd *pw = get_unix_pw();
if(optstr[0] == '*') return TRUE; /* allow any user */
if(!pw) return FALSE;
int pwlen = strlen(pw->pw_name);
char *eop = eos(optstr);
char *w = optstr;
while( w+pwlen <= eop ){
if( ! *w ) break;
if( isspace(*w) ){ w++; continue;}
if( !strncmp(w, pw->pw_name, pwlen) ){
if( !w[pwlen] || isspace(w[pwlen]) ) return TRUE;
}
while( *w && !isspace(*w) ) w++;
}
return FALSE;
}
static struct passwd *
get_unix_pw(){
char *user;
int uid;
static struct passwd *pw = (struct passwd *)0;
if(pw) return pw; /* cache answer */
uid = getuid();
user = getlogin();
if (user) {
pw = getpwnam(user);
if (pw && (pw->pw_uid != uid)) pw = 0;
}
if (pw == 0) {
user = nh_getenv("USER");
if (user) {
pw = getpwnam(user);
if (pw && (pw->pw_uid != uid)) pw = 0;
}
if (pw == 0) {
pw = getpwuid(uid);
}
}
return pw;
}
/*unixmain.c*/

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@@ -244,6 +244,15 @@ int
dosh()
{
register char *str;
# ifdef SYSCF
if( !sysopt.shellers
|| !sysopt.shellers[0]
|| !check_user_string(sysopt.shellers)
){
Norep("Unknown command '!'.");
return 0;
}
# endif
if(child(0)) {
if((str = getenv("SHELL")) != (char*)0)
(void) execl(str, str, (char *)0);