SHELLERS for SYSCF, MacOS 10.5 hints file (trunk only)
Add SHELLERS - people allowed to use ! command with same syntax as WIZARDS. Add new hints file for 10.5, since the rules and commands for groups changed (new commands introduced in 10.4, old ones removed in 10.5; creating a new user under 10.4 gave you a matching group, in 10.5 it doesn't). Also move shared build into roughly right place in file system when being installed for root - don't use ~root. Makefile.top - don't remove ./-p unless it exists (that's always annoyed me). fix error invoking macosx.sh
This commit is contained in:
@@ -150,10 +150,11 @@
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* If SYSCF is defined, the following configuration info is
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* available in a global config space, with the compiled-in
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* entries as defaults:
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* WIZARD ( a value of * allows anyone to be wizard)
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* WIZARDS ( a value of * allows anyone to be wizard)
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* MAXPLAYERS (see MAX_NR_OF_PLAYERS above and nethack.sh)
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* SUPPORT (how to get local support)(no default)
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* RECOVER (how to recover a game at your site)(no default)
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* SHELLERS (who can use !, syntax as WIZARDS)
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*
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* The following options select how the config space is stored:
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* SYSCF_FILE in the named file
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@@ -2322,6 +2322,7 @@ E void NDECL(port_help);
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# endif
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E void FDECL(sethanguphandler, (void (*)(int)));
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E boolean NDECL(authorize_wizard_mode);
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E boolean FDECL(check_user_string, (char *));
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#endif /* UNIX */
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/* ### unixtty.c ### */
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@@ -13,6 +13,7 @@ struct sysopt {
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char *support; /* local support contact */
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char *recover; /* how to run recover - may be overridden by win port */
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char *wizards;
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char *shellers; /* like wizards, for ! command (-DSHELL) */
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int maxplayers;
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};
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E struct sysopt sysopt;
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@@ -279,7 +279,9 @@
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#endif
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#define tgetch getchar
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#define SHELL /* do not delete the '!' command */
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#ifndef NOSHELL
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# define SHELL /* do not delete the '!' command */
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#endif
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#include "system.h"
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@@ -2066,10 +2066,14 @@ int src;
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} else if (match_varname(buf, "CATNAME", 3)) {
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(void) strncpy(catname, bufp, PL_PSIZ-1);
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#ifdef SYSCF
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} else if ( (src==SET_IN_SYS) && match_varname(buf, "WIZARDS", 6)) {
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} else if ( (src==SET_IN_SYS) && match_varname(buf, "WIZARDS", 7)) {
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if(sysopt.wizards) free(sysopt.wizards);
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sysopt.wizards = alloc(strlen(bufp));
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(void) strcpy(sysopt.wizards, bufp);
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} else if ( (src==SET_IN_SYS) && match_varname(buf, "SHELLERS", 8)) {
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if(sysopt.shellers) free(sysopt.shellers);
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sysopt.shellers = alloc(strlen(bufp));
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(void) strcpy(sysopt.shellers, bufp);
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} else if ( (src==SET_IN_SYS) && match_varname(buf, "SUPPORT", 7)) {
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if(sysopt.support) free(sysopt.support);
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sysopt.support = alloc(strlen(bufp));
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@@ -14,6 +14,7 @@ sys_early_init(){
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/* replace use of WIZARD vs WIZARD_NAME vs KR1ED, by filling this in */
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#endif
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sysopt.wizards = NULL;
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sysopt.shellers = NULL;
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sysopt.maxplayers = 0; /* XXX eventually replace MAX_NR_OF_PLAYERS */
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}
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@@ -38,7 +38,7 @@ DIRPERM = 0755
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# instructions)
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#HACKDIR = $(PREFIX)/games/lib/$(GAME)dir
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VARDIR = $(HACKDIR)
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SHELLDIR = $(PREFIX)/games
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#SHELLDIR = $(PREFIX)/games
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# per discussion in Install.X11 and Install.Qt
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#VARDATND =
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@@ -245,7 +245,7 @@ install: rootcheck $(GAME) recover $(VARDAT) dungeon spec_levs
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-mkdir -p $(SHELLDIR)
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-rm -rf $(HACKDIR) $(VARDIR)
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-mkdir -p $(HACKDIR) $(VARDIR) $(VARDIR)/save
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-rmdir ./-p
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if test -d ./-p; then rmdir ./-p; fi
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-$(CHOWN) $(GAMEUID) $(HACKDIR) $(VARDIR) $(VARDIR)/save
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$(CHGRP) $(GAMEGRP) $(HACKDIR) $(VARDIR) $(VARDIR)/save
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# order counts here:
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@@ -9,6 +9,7 @@
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HACKDIR=$(PREFIX)/games/lib/$(GAME)dir
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SHELLDIR = $(PREFIX)/games
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#PREFIX=/usr
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PREFIX=$(wildcard ~)/nh/install
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@@ -9,6 +9,7 @@
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HACKDIR=$(PREFIX)/games/lib/$(GAME)dir
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SHELLDIR = $(PREFIX)/games
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#PREFIX=/usr
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PREFIX=$(wildcard ~)/nh/install
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@@ -1,22 +1,28 @@
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#!/bin/sh
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# SCCS Id: @(#)macosx-mu.sh 3.5 2007/12/12
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# SCCS Id: @(#)macosx.sh 3.5 2007/12/12
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# Copyright (c) Kenneth Lorber, Kensington, Maryland, 2007.
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# NetHack may be freely redistributed. See license for details.
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#
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# hints helper script for macosx
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# DO NOT invoke directly
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# DO NOT invoke directly.
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# Works for 10.4 and 10.5. (The 10.5 support might work for 10.4 but keep
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# both versions in case we need to support earlier versions.)
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cmd=$1
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echo "macosx: $*"
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case "x$cmd" in
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xuser)
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# fail unless user exists (good through 10.4)
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user=$2
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gotuser=`niutil -readval . /users/$user name 0 2>/dev/null`
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[ -z $gotuser ] && (echo "User $user does not exist."
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exit 1;
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)
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exit 0
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;;
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#name: dummy1
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#_writers_passwd: dummy1
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#_writers_tim_password: dummy1
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@@ -35,14 +41,16 @@ xuser)
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#authentication_authority: ;ShadowHash;
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#realname: dummyname1
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#generateduid: F6D4991C-BDF5-481F-A407-D84C6A2D0E2A
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xgroup)
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# fail unless group exists (good through 10.4)
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group=$2
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gotgrp=`niutil -readval . /groups/$group name 0 2>/dev/null`
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[ -z $gotgrp ] && ( echo "Group $group does not exist."
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exit 1
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)
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exit 0
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;;
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#niutil -read . /groups/bin name 0
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#name: bin
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#gid: 7
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@@ -51,7 +59,92 @@ xgroup)
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#smb_sid: S-1-5-21-107
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#realname: Binary
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xuser2)
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# fail unless user exists (required as of 10.5)
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user=$2
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if( dscl localhost -read /Search/Users/$user 1>/dev/null 2>&1 );
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then
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true;
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else
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echo "User $user does not exist.";
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exit 1;
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fi
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;;
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xgroup2)
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# if group does not exist, create it (required as of 10.5)
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group=$2
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[ -z $group ] && ( echo "No group specified."
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exit 1
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)
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if( dscl localhost -read /Search/Groups/$group 1>/dev/null 2>&1 );
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then
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true;
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else
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echo "Group $group does not exist - creating.";
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dseditgroup -o create -r "Games Group" -s 3600 $group
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if( dscl localhost -read /Search/Groups/$group 1>/dev/null 2>&1 );
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then
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true;
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else
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echo "Unable to create group $group."
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exit 1
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fi
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fi
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;;
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#% dscl localhost -read /Search/Groups/wheel
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# AppleMetaNodeLocation: /Local/Default
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# GeneratedUID: ABCDEFAB-CDEF-ABCD-EFAB-CDEF00000000
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# GroupMembership: root
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# Password: *
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# PrimaryGroupID: 0
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# RealName:
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# System Group
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# RecordName: wheel
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# RecordType: dsRecTypeStandard:Groups
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# SMBSID: S-1-5-21-100
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*) echo "Unknown command $cmd"
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exit 1
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;;
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esac
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# dscl localhost -read /Search/Users/games
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# dsAttrTypeNative:_writers_hint: games
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# dsAttrTypeNative:_writers_jpegphoto: games
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# dsAttrTypeNative:_writers_LinkedIdentity: games
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# dsAttrTypeNative:_writers_passwd: games
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# dsAttrTypeNative:_writers_picture: games
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# dsAttrTypeNative:_writers_realname: games
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# dsAttrTypeNative:_writers_UserCertificate: games
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# AppleMetaNodeLocation: /Local/Default
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# AuthenticationAuthority: ;ShadowHash; ;Kerberosv5;;games@LKDC:SHA1.3F695B215C78511043D9787CA51DE92E6494A021;LKDC:SHA1.3F695B215C78511043D9787CA51DE92E6494A021;
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# AuthenticationHint: games
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# GeneratedUID: A727EFB1-D6AA-4FE2-8524-0E154890E9A9
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# NFSHomeDirectory: /Users/games
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# Password: ********
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# Picture:
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# /Library/User Pictures/Flowers/Sunflower.tif
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# PrimaryGroupID: 20
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# RealName: games
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# RecordName: games
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# RecordType: dsRecTypeStandard:Users
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# UniqueID: 505
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# UserShell: /bin/bash
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# see also: http://developer.apple.com/documentation/Porting/Conceptual/PortingUnix/additionalfeatures/chapter_10_section_9.html
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# another mess: 10.4 creates a group for every user, 10.5 dumps you into staff.
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# so I think we need to explicitly create group games in both (if it doesn't
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# exist) and use owner bin (nope that fails since everything seems to be owned
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# by root. Do we want that? How about just creating user games as well?)
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# [Hermes:sys/unix/hints] keni% dscl localhost -read /Search/Users/games9
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# <dscl_cmd> DS Error: -14136 (eDSRecordNotFound)
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# [Hermes:sys/unix/hints] keni% dscl localhost -read /Search/Users/games9 >/dev/null
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# <dscl_cmd> DS Error: -14136 (eDSRecordNotFound)
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# [Hermes:sys/unix/hints] keni% dscl localhost -read /Search/Users/games > /dev/null
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# status is good: 0 or 56
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# file:///Developer/Documentation/DocSets/com.apple.ADC_Reference_Library.CoreReference.docset/Contents/Resources/Documents/releasenotes/MacOSXServer/RN-DirectoryServices/index.html
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152
sys/unix/hints/macosx10.5
Normal file
152
sys/unix/hints/macosx10.5
Normal file
@@ -0,0 +1,152 @@
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#
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# SCCS Id: @(#)macosx 3.5 2007/12/12
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# Copyright (c) Kenneth Lorber, Kensington, Maryland, 2007.
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# NetHack may be freely redistributed. See license for details.
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#
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# Mac OS X (Darwin) hints file
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# This is for Mac OS X 10.5.3 (Darwin 9.3). If this doesn't work for some
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# other version of either Darwin or Mac OS X, make a new file for that OS,
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# don't change this one. And let us know about it.
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# Useful info: http://www.opensource.apple.com/darwinsource/index.html
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# This hints file can build several different types of installations.
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# Edit the next section to match the type of build you need.
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# 1. Which window system(s) should be included in this binary?
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WANT_WIN_TTY=1
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#WANT_WIN_X11=1
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#WANT_WIN_QT=1
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# 1a. What is the default window system?
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WANT_DEFAULT=tty
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#WANT_DEFAULT=x11
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#WANT_DEFAULT=qt
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# 1b. If you set WANT_WIN_QT, you need to
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# A) set QTDIR either here or in the environment to point to the Qt2 or Qt3
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# library installation root. (Qt4 will not work; Qt3 does not presently
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# compile under Leopard (MacOSX 10.5) out-of-the-box.)
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# B) set XPMLIB to point to the Xpm library
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ifdef WANT_WIN_QT
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QTDIR=/Developer/Qt
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LIBXPM= -L/Developer/SDKs/MacOSX10.3.9.sdk/usr/X11R6/lib -lXpm
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endif
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# 2. Is this a build for a binary that will be shared among different users
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# or will it be private to you?
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# If it is shared:
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# - it will be owned by the user and group listed
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# - if the user does not exist, you MUST create it before installing
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# NetHack
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# - if the group does not exist, it will be created.
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# NB: if the group already exists and is being used for something
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# besides games, you probably want to specify a new group instead
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# NB: the group will be created locally; if your computer is centrally
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# administered this may not be what you (or your admin) want.
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# Consider a non-shared install (WANT_SHARE_INSTALL=0) instead.
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# - 'make install' must be run as "sudo make install"
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WANT_SHARE_INSTALL=1
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GAMEUID = root
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GAMEGRP = games
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#CC=gcc -W -Wimplicit -Wreturn-type -Wunused -Wformat -Wswitch -Wshadow -Wcast-qual -Wwrite-strings -DGCC_WARN
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CC=gcc -Wall -Wextra -Wno-missing-field-initializers -Wimplicit -Wreturn-type -Wunused -Wformat -Wswitch -Wshadow -Wwrite-strings -DGCC_WARN -ansi
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#
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# You shouldn't need to change anything below here.
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#
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# XXX -g vs -O should go here, -I../include goes in the makefile
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CFLAGS=-g -I../include
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CFLAGS+=-DNOCLIPPING -DNOMAIL -DNOTPARMDECL -DHACKDIR=\"$(HACKDIR)\"
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CFLAGS+= -DDEFAULT_WINDOW_SYS=\"$(WANT_DEFAULT)\"
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ifdef WANT_WIN_TTY
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WINSRC = $(WINTTYSRC)
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WINOBJ = $(WINTTYOBJ)
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WINLIB = $(WINTTYLIB)
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WINTTYLIB=-lncurses
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else
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CFLAGS += -DNOTTYGRAPHICS
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endif
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ifdef WANT_WIN_X11
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WINSRC += $(WINX11SRC)
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WINOBJ += $(WINX11OBJ)
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WINLIB += $(WINX11LIB)
|
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LFLAGS=-L/usr/X11R6/lib
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VARDATND = x11tiles NetHack.ad pet_mark.xbm
|
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POSTINSTALL= bdftopcf win/X11/nh10.bdf > $(HACKDIR)/nh10.pcf; (cd $(HACKDIR); mkfontdir)
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CFLAGS += -DX11_GRAPHICS
|
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endif
|
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|
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ifdef WANT_WIN_QT
|
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CFLAGS += -DQT_GRAPHICS -DNOUSER_SOUNDS
|
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CFLAGS += -isysroot /Developer/SDKs/MacOSX10.4u.sdk -mmacosx-version-min=10.4
|
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LINK=g++
|
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WINSRC += $(WINQTSRC)
|
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WINLIB += $(WINQTLIB) $(LIBXPM)
|
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WINLIB += -framework Carbon -framework QuickTime -lz -framework OpenGL
|
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WINLIB += -framework AGL
|
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ifdef WANT_WIN_X11
|
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# prevent duplicate tile.o in WINOBJ
|
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WINOBJ = $(sort $(WINQTOBJ) $(WINX11OBJ))
|
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ifdef WANT_WIN_TTY
|
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WINOBJ += $(WINTTYOBJ)
|
||||
endif
|
||||
else
|
||||
WINOBJ += $(WINQTOBJ)
|
||||
endif
|
||||
# XXX if /Developer/qt exists and QTDIR not set, use that
|
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ifndef QTDIR
|
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$(error QTDIR not defined in the environment or Makefile)
|
||||
endif
|
||||
# XXX make sure QTDIR points to something reasonable
|
||||
else
|
||||
LINK=$(CC)
|
||||
endif
|
||||
|
||||
ifdef WANT_SHARE_INSTALL
|
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# if $GAMEUID is root, we install into roughly proper Mac locations, otherwise
|
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# we install into ~/nethackdir
|
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ifeq ($(GAMEUID),root)
|
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PREFIX:=/Library/NetHack
|
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SHELLDIR=/usr/local/bin
|
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HACKDIR=$(PREFIX)/nethackdir
|
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else
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PREFIX:=/Users/$(GAMEUID)
|
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SHELLDIR=$(PREFIX)/bin
|
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HACKDIR=$(PREFIX)/nethackdir
|
||||
endif
|
||||
CHOWN=chown
|
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CHGRP=chgrp
|
||||
# We run sgid so the game has access to both HACKDIR and user preferences.
|
||||
GAMEPERM = 02755
|
||||
VARFILEPERM = 0664
|
||||
VARDIRPERM = 0775
|
||||
ROOTCHECK= [[ `id -u` == 0 ]] || ( echo "Must run install with sudo."; exit 1)
|
||||
# make sure we have group GAMEUID and group GAMEGRP
|
||||
PREINSTALL= . sys/unix/hints/macosx.sh user2 $(GAMEUID); . sys/unix/hints/macosx.sh group2 $(GAMEGRP); mkdir $(SHELLDIR); chown $(GAMEUID) $(SHELLDIR)
|
||||
POSTINSTALL= touch $(HACKDIR)/sysconf; $(CHOWN) $(GAMEUID) $(HACKDIR)/sysconf; $(CHGRP) $(GAMEGRP) $(HACKDIR)/sysconf; chmod $(VARFILEPERM) $(HACKDIR)/sysconf
|
||||
CFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
|
||||
else
|
||||
PREFIX:=$(wildcard ~)
|
||||
SHELLDIR=$(PREFIX)/bin
|
||||
HACKDIR=$(PREFIX)/nethackdir
|
||||
CHOWN=true
|
||||
CHGRP=true
|
||||
GAMEPERM = 0700
|
||||
VARFILEPERM = 0600
|
||||
VARDIRPERM = 0700
|
||||
ifdef WANT_WIN_X11
|
||||
# XXX install nethack.rc as ~/.nethackrc if no ~/.nethackrc exists
|
||||
endif
|
||||
endif
|
||||
|
||||
|
||||
# ~/Library/Preferences/NetHack Defaults
|
||||
# OPTIONS=name:player,number_pad,menustyle:partial,!time,showexp
|
||||
# OPTIONS=hilite_pet,toptenwin,msghistory:200,windowtype:Qt
|
||||
#
|
||||
# Install.Qt mentions a patch for macos - it's not there (it seems to be in the Qt binary
|
||||
# package under the docs directory).
|
||||
@@ -42,6 +42,7 @@ extern void NDECL(init_linux_cons);
|
||||
|
||||
static void NDECL(wd_message);
|
||||
static boolean wiz_error_flag = FALSE;
|
||||
static struct passwd *NDECL(get_unix_pw);
|
||||
|
||||
int
|
||||
main(argc,argv)
|
||||
@@ -530,40 +531,10 @@ boolean
|
||||
authorize_wizard_mode()
|
||||
{
|
||||
#ifdef WIZARD
|
||||
char *user;
|
||||
int uid;
|
||||
struct passwd *pw = (struct passwd *)0;
|
||||
|
||||
uid = getuid();
|
||||
user = getlogin();
|
||||
if (user) {
|
||||
pw = getpwnam(user);
|
||||
if (pw && (pw->pw_uid != uid)) pw = 0;
|
||||
}
|
||||
if (pw == 0) {
|
||||
user = nh_getenv("USER");
|
||||
if (user) {
|
||||
pw = getpwnam(user);
|
||||
if (pw && (pw->pw_uid != uid)) pw = 0;
|
||||
}
|
||||
if (pw == 0) {
|
||||
pw = getpwuid(uid);
|
||||
}
|
||||
}
|
||||
struct passwd *pw = get_unix_pw();
|
||||
#ifdef SYSCF
|
||||
if (pw && sysopt.wizards[0]) {
|
||||
if(sysopt.wizards[0] == '*') return TRUE; /*allow any user to be wizard*/
|
||||
int pwlen = strlen(pw->pw_name);
|
||||
char *eop = eos(sysopt.wizards);
|
||||
char *w = sysopt.wizards;
|
||||
while( w+pwlen <= eop ){
|
||||
if( ! *w ) break;
|
||||
if( isspace(*w) ){ w++; continue;}
|
||||
if( !strncmp(w, pw->pw_name, pwlen) ){
|
||||
if( !w[pwlen] || isspace(w[pwlen]) ) return TRUE;
|
||||
}
|
||||
while( *w && !isspace(*w) ) w++;
|
||||
}
|
||||
if(check_user_string(sysopt.wizards)) return TRUE;
|
||||
} else
|
||||
#endif
|
||||
if (pw && !strcmp(pw->pw_name, WIZARD_NAME)) return TRUE;
|
||||
@@ -607,4 +578,50 @@ char *name;
|
||||
return;
|
||||
}
|
||||
|
||||
boolean
|
||||
check_user_string(optstr)
|
||||
char *optstr;
|
||||
{
|
||||
struct passwd *pw = get_unix_pw();
|
||||
if(optstr[0] == '*') return TRUE; /* allow any user */
|
||||
if(!pw) return FALSE;
|
||||
int pwlen = strlen(pw->pw_name);
|
||||
char *eop = eos(optstr);
|
||||
char *w = optstr;
|
||||
while( w+pwlen <= eop ){
|
||||
if( ! *w ) break;
|
||||
if( isspace(*w) ){ w++; continue;}
|
||||
if( !strncmp(w, pw->pw_name, pwlen) ){
|
||||
if( !w[pwlen] || isspace(w[pwlen]) ) return TRUE;
|
||||
}
|
||||
while( *w && !isspace(*w) ) w++;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static struct passwd *
|
||||
get_unix_pw(){
|
||||
char *user;
|
||||
int uid;
|
||||
static struct passwd *pw = (struct passwd *)0;
|
||||
if(pw) return pw; /* cache answer */
|
||||
|
||||
uid = getuid();
|
||||
user = getlogin();
|
||||
if (user) {
|
||||
pw = getpwnam(user);
|
||||
if (pw && (pw->pw_uid != uid)) pw = 0;
|
||||
}
|
||||
if (pw == 0) {
|
||||
user = nh_getenv("USER");
|
||||
if (user) {
|
||||
pw = getpwnam(user);
|
||||
if (pw && (pw->pw_uid != uid)) pw = 0;
|
||||
}
|
||||
if (pw == 0) {
|
||||
pw = getpwuid(uid);
|
||||
}
|
||||
}
|
||||
return pw;
|
||||
}
|
||||
/*unixmain.c*/
|
||||
|
||||
@@ -244,6 +244,15 @@ int
|
||||
dosh()
|
||||
{
|
||||
register char *str;
|
||||
# ifdef SYSCF
|
||||
if( !sysopt.shellers
|
||||
|| !sysopt.shellers[0]
|
||||
|| !check_user_string(sysopt.shellers)
|
||||
){
|
||||
Norep("Unknown command '!'.");
|
||||
return 0;
|
||||
}
|
||||
# endif
|
||||
if(child(0)) {
|
||||
if((str = getenv("SHELL")) != (char*)0)
|
||||
(void) execl(str, str, (char *)0);
|
||||
|
||||
Reference in New Issue
Block a user