Amiga: fall back to text mode when tile mode is not viable

Detect Workbench depth, display-database MaxDepth, and free chip RAM;
if any signals AMIV can't run (e.g. A1000 with 4-colour WB), swap
windowprocs to amii_procs before opening any screens.
This commit is contained in:
Ingo Paschke
2026-05-03 18:01:07 +02:00
parent 2a59726f18
commit b6747f89ca
2 changed files with 49 additions and 1 deletions
+4 -1
View File
@@ -5,7 +5,10 @@
# *** DISPLAY MODE ***
#
# Tile mode (graphical tiles, recommended):
# Tile mode (graphical tiles, recommended). Needs >=384 KB free chip
# RAM and a display mode that can open at 4 bitplanes (16 colours); on
# machines that can't, NetHack will automatically fall back to text
# mode at startup.
OPTIONS=windowtype:amiv
#
# Text mode (uses hack.font line-drawing characters):
+45
View File
@@ -886,6 +886,49 @@ int
return 0;
}
/* Fall back from AMIV (tile) to AMII (text) if this machine can't
* run tile mode. Probes in order of reliability. */
static void
amii_fall_back(const char *why1, const char *why2)
{
extern struct window_procs amii_procs;
raw_print(why1);
raw_print(why2);
raw_print("Falling back to text mode. Set windowtype:amiv in");
raw_print("nethack.cnf to override.");
windowprocs = amii_procs;
ami_wininit_data(WININIT);
}
static void
amii_maybe_fall_back_to_text(void)
{
if (!WINVERS_AMIV)
return;
if (IntuitionBase->LibNode.lib_Version >= 37) {
struct Screen *wbscr;
int wb_depth = -1;
if ((wbscr = LockPubScreen("Workbench")) != NULL) {
wb_depth = wbscr->BitMap.Depth;
UnlockPubScreen(NULL, wbscr);
}
if (wb_depth >= 0 && wb_depth < 4) {
amii_fall_back("Workbench screen is shallower than 16 colours",
"(tile mode requires depth >= 4).");
return;
}
}
if (AvailMem(MEMF_CHIP) < 384L * 1024L) {
amii_fall_back("Not enough chip RAM available for tile mode",
"(< 384 KB free).");
return;
}
}
/* Initialize the windowing environment */
void
@@ -951,6 +994,8 @@ amii_init_nhwindows(int *argcp, char **argv)
Abort(AG_OpenLib);
}
amii_maybe_fall_back_to_text();
amiIDisplay =
(struct amii_DisplayDesc *) alloc(sizeof(struct amii_DisplayDesc));
memset(amiIDisplay, 0, sizeof(struct amii_DisplayDesc));