fix #K3922 - magic whistle vs hidden pet
When a hidden pet was relocated via magic whistle, a message was given about "your <pet> appears" but it didn't show up on the map. It was being marked as no longer undetected, but that was after rloc() had moved it and redrawn its location. use_magic_whistle() needed to redraw its location again after clearing monst->mundetected.
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@@ -1,4 +1,4 @@
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HDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1181 $ $NHDT-Date: 1684621591 2023/05/20 22:26:31 $
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HDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1188 $ $NHDT-Date: 1685202441 2023/05/27 15:47:21 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -1595,6 +1595,9 @@ quest nemesis and a few other special monsters are suppressed from bones;
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running the tutorial until completion and returning to normal play but left
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the 'no followers' flag set; adjacent pets wouldn't tag along when
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hero moved to other levels
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when a magic whistle moved a hidden pet it brought that out of hiding and
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gave a message about "your <pet> appears" but the map was updated
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while it was still hidden so nothing seemed to appear
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Fixes to 3.7.0-x Platform and/or Interface Problems Exposed Via git Repository
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 apply.c $NHDT-Date: 1655631557 2022/06/19 09:39:17 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.381 $ */
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/* NetHack 3.7 apply.c $NHDT-Date: 1685202442 2023/05/27 15:47:22 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.420 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2012. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -540,7 +540,10 @@ magic_whistled(struct obj *obj)
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mnexto(mtmp, !already_discovered ? RLOC_MSG : RLOC_NONE);
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if (mtmp->mx != omx || mtmp->my != omy) {
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mtmp->mundetected = 0; /* reveal non-mimic hider iff it moved */
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if (mtmp->mundetected) { /* reveal non-mimic hider that moved */
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mtmp->mundetected = 0;
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newsym(mtmp->mx, mtmp->my);
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}
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/*
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* FIXME:
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* All relocated monsters should change positions essentially
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