Using a cursed tin whistle in a vault summons the guard
...since guards respond to shrill whistles. Based on a patch by Leon Arnott.
This commit is contained in:
@@ -2510,6 +2510,7 @@ E int FDECL(hide_privileges, (BOOLEAN_P));
|
||||
E void FDECL(newegd, (struct monst *));
|
||||
E void FDECL(free_egd, (struct monst *));
|
||||
E boolean FDECL(grddead, (struct monst *));
|
||||
E void NDECL(vault_summon_gd);
|
||||
E char FDECL(vault_occupied, (char *));
|
||||
E void NDECL(invault);
|
||||
E int FDECL(gd_move, (struct monst *));
|
||||
|
||||
@@ -34,6 +34,9 @@ enum encumbrance_types {
|
||||
/* weight increment of heavy iron ball */
|
||||
#define IRON_BALL_W_INCR 160
|
||||
|
||||
/* number of turns it takes for vault guard to show up */
|
||||
#define VAULT_GUARD_TIME 30
|
||||
|
||||
/* hunger states - see hu_stat in eat.c */
|
||||
enum hunger_state_types {
|
||||
SATIATED = 0,
|
||||
|
||||
Reference in New Issue
Block a user