Using a cursed tin whistle in a vault summons the guard
...since guards respond to shrill whistles. Based on a patch by Leon Arnott.
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@@ -445,6 +445,8 @@ struct obj *obj;
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} else {
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You(whistle_str, obj->cursed ? "shrill" : "high");
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wake_nearby();
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if (obj->cursed)
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vault_summon_gd();
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}
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}
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