Amiga: stop rendering CLR_BLACK and CLR_WHITE as inverse video
This commit is contained in:
+5
-2
@@ -837,11 +837,14 @@ static char amii_glyph_buffer[GLYPH_BUFFER_SIZE];
|
||||
* See winami.c for the amiga specific colormap.
|
||||
*/
|
||||
|
||||
/* CLR_BLACK (slot 0) renders as the dim blue pen on black background,
|
||||
CLR_WHITE (slot 15) uses white on black. Slots 9-14 use the inverse-
|
||||
video trick (fg=black, bg=color) to fit 16 logical colors into 8 pens. */
|
||||
int foreg[AMII_MAXCOLORS] = {
|
||||
0, 7, 4, 2, 6, 5, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0
|
||||
6, 7, 4, 2, 6, 5, 3, 1, 1, 0, 0, 0, 0, 0, 0, 1
|
||||
};
|
||||
int backg[AMII_MAXCOLORS] = {
|
||||
1, 0, 0, 0, 0, 0, 0, 0, 0, 7, 4, 1, 6, 5, 3, 1
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 4, 1, 6, 5, 3, 0
|
||||
};
|
||||
#if 0
|
||||
#define CLR_BLACK 0
|
||||
|
||||
Reference in New Issue
Block a user