Prevent diagonal jump through open door
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@@ -544,9 +544,15 @@ int x, y;
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}
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if (!Passes_walls || !(may_pass = may_passwall(x, y))) {
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if (IS_ROCK(levl[x][y].typ) || closed_door(x, y)) {
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boolean odoor_diag = (IS_DOOR(levl[x][y].typ)
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&& (levl[x][y].doormask & D_ISOPEN)
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&& (u.ux - x) && (u.uy - y));
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if (IS_ROCK(levl[x][y].typ) || closed_door(x, y)
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|| odoor_diag) {
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const char *s;
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if (odoor_diag)
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You("hit the door edge!");
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pline("Ouch!");
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if (IS_TREE(levl[x][y].typ))
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s = "bumping into a tree";
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