amulet tiles
Replace the octagonal amulet placeholder for the two new tiles. Give the "cubical amulet" a hint of being cube shaped and rename "pentagonal amulet" to "perforated amulet" because it's easier to draw that way. Bump EDITLEVEL now for the extra objects and monsters because I forgot to do so earlier.
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@@ -617,7 +617,7 @@ AMULET("amulet of unchanging", "concave", UNCHANGING, 60),
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AMULET("amulet of reflection", "hexagonal", REFLECTING, 75),
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AMULET("amulet of magical breathing", "octagonal", MAGICAL_BREATHING, 75),
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/* +2 AC and +2 MC; +2 takes naked hero past 'warded' to 'guarded' */
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AMULET("amulet of guarding", "pentagonal", PROTECTION, 75),
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AMULET("amulet of guarding", "perforated", PROTECTION, 75),
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/* cubical: some descriptions are already three dimensional and
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parallelogrammatical (real word!) would be way over the top */
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AMULET("amulet of flying", "cubical", FLYING, 60),
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