amulet tiles
Replace the octagonal amulet placeholder for the two new tiles. Give the "cubical amulet" a hint of being cube shaped and rename "pentagonal amulet" to "perforated amulet" because it's easier to draw that way. Bump EDITLEVEL now for the extra objects and monsters because I forgot to do so earlier.
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@@ -3618,7 +3618,7 @@ Z = (195, 195, 195)
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.......KKKAA....
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........AAA.....
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}
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# tile 189 (pentagonal / amulet of guarding)
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# tile 189 (perforated / amulet of guarding)
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{
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................
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......LLLLLAA...
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@@ -3631,12 +3631,13 @@ Z = (195, 195, 195)
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......LAA.LAA...
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......ACCCAA....
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......CKKKKAA...
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.....CKKKKKKA...
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.....CKKKKKKA...
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......KKKKKAA...
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.....CKAKAKKA...
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.....CKKAKAKA...
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......KAKAKAA...
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.......KKKAA....
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........AAA.....
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}
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# tile 190 (cubical / amulet of flying)
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{
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................
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@@ -3648,13 +3649,13 @@ Z = (195, 195, 195)
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....LAA.....LAA.
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.....LAA...LAA..
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......LAA.LAA...
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......ACCCAA....
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......CKKKKAA...
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.....CKKKKKKA...
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.....CKKKKKKA...
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......KKKKKAA...
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.......KKKAA....
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........AAA.....
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.......LAL......
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.....KKLKL......
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.....KCCCCCA....
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.....KCKKKKA....
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.....KCKKKKA....
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......CKKKKA....
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.......AAAAA....
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}
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# tile 191 (Amulet of Yendor / cheap plastic imitation of the Amulet of Yendor)
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{
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