closed door descriptions

This commit is contained in:
PatR
2021-10-23 17:33:39 -07:00
parent c6f5b41e51
commit b97df3e9e4
2 changed files with 6 additions and 2 deletions

View File

@@ -860,6 +860,8 @@ restore the boulder exception for piletops that had been unintentionally
removed during the expanded-glyphs changes removed during the expanded-glyphs changes
misaligned potion colors due to lack of reset_glyphmap() following obj shuffle; misaligned potion colors due to lack of reset_glyphmap() following obj shuffle;
this issue only impacted a new game this issue only impacted a new game
closed doors were described as "horizontal closed door" or "vertical closed
door" instead of just "closed door"
curses: 'msg_window' option wasn't functional for curses unless the binary curses: 'msg_window' option wasn't functional for curses unless the binary
also included tty support also included tty support

View File

@@ -107,8 +107,10 @@
PCHAR2(12, '.', S_ndoor, "no door", "doorway", CLR(CLR_GRAY)) PCHAR2(12, '.', S_ndoor, "no door", "doorway", CLR(CLR_GRAY))
PCHAR2(13, '-', S_vodoor, "vertical open door", "open door", CLR(CLR_BROWN)) PCHAR2(13, '-', S_vodoor, "vertical open door", "open door", CLR(CLR_BROWN))
PCHAR2(14, '|', S_hodoor, "horizontal open door", "open door", CLR(CLR_BROWN)) PCHAR2(14, '|', S_hodoor, "horizontal open door", "open door", CLR(CLR_BROWN))
PCHAR( 15, '+', S_vcdoor, "vertical closed door", CLR(CLR_BROWN)) PCHAR2(15, '+', S_vcdoor,
PCHAR( 16, '+', S_hcdoor, "horizontal closed door", CLR(CLR_BROWN)) "vertical closed door", "closed door", CLR(CLR_BROWN))
PCHAR2(16, '+', S_hcdoor,
"horizontal closed door", "closed door", CLR(CLR_BROWN))
PCHAR( 17, '#', S_bars, "iron bars", CLR(HI_METAL)) PCHAR( 17, '#', S_bars, "iron bars", CLR(HI_METAL))
PCHAR( 18, '#', S_tree, "tree", CLR(CLR_GREEN)) PCHAR( 18, '#', S_tree, "tree", CLR(CLR_GREEN))
PCHAR( 19, '.', S_room, "floor of a room", CLR(CLR_GRAY)) PCHAR( 19, '.', S_room, "floor of a room", CLR(CLR_GRAY))