Make sure negatively enchanted boomerang hits anything
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@@ -4140,7 +4140,7 @@ boomhit(struct obj *obj, int dx, int dy)
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int boom; /* showsym[] index */
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struct monst *mtmp;
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boolean counterclockwise = URIGHTY; /* ULEFTY => clockwise */
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int nhits = (obj->spe + 1);
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int nhits = max(1, obj->spe + 1);
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/* counterclockwise traversal patterns, from @ to 1 then on through to 9
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* ..........................54.................................
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