Monster ranged attacks and staying away from hero
Move the check for monsters that want to stay away from hero due to having a ranged attack into a separate function. Add monsters with polearms and breath attacks to it. Monsters with breath attacks stay away only if they haven't used their breath recently, or if they are injured.
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@@ -134,8 +134,7 @@ male hero poly'd into nymph chooses charm vs seduce message based on being
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male rather than on all nymphs being female but charm message was
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using hardcoded pronouns She,her for target monster--wrong for male
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target and noticable if "<mon> finishes taking off his suit" is given
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hostile monsters with a spit attack or launcher and ammo try to stay away
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from melee range
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hostile monsters with a ranged attack try to stay away from melee range
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allow displacing peaceful creatures
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unicorn horns don't restore attribute loss anymore
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when a shop is changed from food to health food, change room type to match
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