pet petrified by eating Medusa's corpse
From a reddit thread: a tame mind flayer ate Medusa's corpse and was turned to stone. Pets won't eat cockatrice corpses unless stoning resistant but would eat Medusa's corpse if merely poison resistant. Mind flayers aren't normally poison resistant but could be if wearing green dragon scales/mail. Augment the touch_petrifies() test when classifying food for pets.
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1233 $ $NHDT-Date: 1693292518 2023/08/29 07:01:58 $
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1235 $ $NHDT-Date: 1693427872 2023/08/30 20:37:52 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -1231,6 +1231,8 @@ unhide an unseen water monster using a polymorph trap on land
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allow defining random-teleport exclusion zones in lua
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if Magicbane cancelled a shapeshifter, forcing it to 'unshift', subsequent
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messages continued to refer to the shifted form
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a pet that was poison resistant but not stoning resistant would eat Medusa's
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corpse and be turned to stone
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 dog.c $NHDT-Date: 1652689621 2022/05/16 08:27:01 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.121 $ */
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/* NetHack 3.7 dog.c $NHDT-Date: 1693427872 2023/08/30 20:37:52 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.146 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2011. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -936,7 +936,10 @@ dogfood(struct monst *mon, struct obj *obj)
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if (obj->otyp == CORPSE && is_rider(fptr))
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return TABU;
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if ((obj->otyp == CORPSE || obj->otyp == EGG)
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&& touch_petrifies(fptr) && !resists_ston(mon))
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/* Medusa's corpse doesn't pass the touch_petrifies() test
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but does cause petrification if eaten */
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&& (touch_petrifies(fptr) || obj->corpsenm == PM_MEDUSA)
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&& !resists_ston(mon))
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return POISON;
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if (obj->otyp == LUMP_OF_ROYAL_JELLY
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&& mon->data == &mons[PM_KILLER_BEE]) {
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