Merge branch 'NetHack-3.6.2-beta01' into NetHack-3.6.2
This commit is contained in:
@@ -236,6 +236,12 @@ to emphasize that it's not a light source, change description of wielded Sting
|
||||
from "(glowing)" to nothing (not warm enough to feel) when blind
|
||||
glowing Sting quivers if hero becomes blind and quivering Sting glows if
|
||||
blindness ends; it worked for timed blindness but not for blindfold
|
||||
weapon (wielded pie, egg, potion, boomerang) might be destroyed when hitting a
|
||||
long worm, then freed memory was accessed to decide whether to cut it
|
||||
level change after being interruped locking or unlocking a container might
|
||||
access freed memory
|
||||
if a restore attempt failed and a new game was started instead, it would use
|
||||
stale context from old game if restoration got far enough to load that
|
||||
|
||||
|
||||
Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
|
||||
@@ -258,6 +264,8 @@ buliding with EXTRA_SANITY_CHECKS enabled would issue "no monster to remove"
|
||||
changing Sting's description to be "(weapon in hand) (light blue aura)" was
|
||||
too close to feedback when objects become blessed; change it again,
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||||
to "(weapon in hand, flickering/glimmering/gleaming light blue)"
|
||||
fix bit-use collision between WC2_TERM_SIZE and WC2_RESET_STATUS in
|
||||
include/winprocs.h following a recent merge
|
||||
tty: turn off an optimization that is the suspected cause of Windows reported
|
||||
partial status lines following level changes
|
||||
tty: ensure that current status fields are always copied to prior status
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 extern.h $NHDT-Date: 1543745352 2018/12/02 10:09:12 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.664 $ */
|
||||
/* NetHack 3.6 extern.h $NHDT-Date: 1543892214 2018/12/04 02:56:54 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.665 $ */
|
||||
/* Copyright (c) Steve Creps, 1988. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
|
||||
@@ -2834,7 +2834,7 @@ E void FDECL(worm_move, (struct monst *));
|
||||
E void FDECL(worm_nomove, (struct monst *));
|
||||
E void FDECL(wormgone, (struct monst *));
|
||||
E void FDECL(wormhitu, (struct monst *));
|
||||
E void FDECL(cutworm, (struct monst *, XCHAR_P, XCHAR_P, struct obj *));
|
||||
E void FDECL(cutworm, (struct monst *, XCHAR_P, XCHAR_P, BOOLEAN_P));
|
||||
E void FDECL(see_wsegs, (struct monst *));
|
||||
E void FDECL(detect_wsegs, (struct monst *, BOOLEAN_P));
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||||
E void FDECL(save_worm, (int, int));
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||||
|
||||
@@ -216,10 +216,10 @@ extern
|
||||
after updating status window fields */
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||||
#define WC2_RESET_STATUS 0x0100L /* 09 call status_update(BL_RESET) to indicate
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||||
draw everything */
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||||
#define WC2_TERM_SIZE 0x0100L /* 10 support setting terminal size */
|
||||
#define WC2_WINDOWBORDERS 0x0200L /* 11 display borders on nh windows */
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||||
#define WC2_PETATTR 0x0400L /* 12 attributes for hilite_pet */
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||||
#define WC2_GUICOLOR 0x0800L /* 13 display colours outside map win */
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||||
#define WC2_TERM_SIZE 0x0200L /* 10 support setting terminal size */
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||||
#define WC2_WINDOWBORDERS 0x0400L /* 11 display borders on nh windows */
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||||
#define WC2_PETATTR 0x0800L /* 12 attributes for hilite_pet */
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||||
#define WC2_GUICOLOR 0x1000L /* 13 display colours outside map win */
|
||||
/* 19 free bits */
|
||||
|
||||
#define ALIGN_LEFT 1
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 cmd.c $NHDT-Date: 1543797825 2018/12/03 00:43:45 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.312 $ */
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||||
/* NetHack 3.6 cmd.c $NHDT-Date: 1543972186 2018/12/05 01:09:46 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.313 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Robert Patrick Rankin, 2013. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -5694,7 +5694,7 @@ dotravel(VOID_ARGS)
|
||||
cmd[1] = 0;
|
||||
cc.x = iflags.travelcc.x;
|
||||
cc.y = iflags.travelcc.y;
|
||||
if (cc.x == -1 && cc.y == -1) {
|
||||
if (cc.x == 0 && cc.y == 0) {
|
||||
/* No cached destination, start attempt from current position */
|
||||
cc.x = u.ux;
|
||||
cc.y = u.uy;
|
||||
|
||||
21
src/do.c
21
src/do.c
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 do.c $NHDT-Date: 1543052696 2018/11/24 09:44:56 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.175 $ */
|
||||
/* NetHack 3.6 do.c $NHDT-Date: 1543972190 2018/12/05 01:09:50 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.176 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Derek S. Ray, 2015. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -1237,6 +1237,17 @@ boolean at_stairs, falling, portal;
|
||||
if (fd < 0)
|
||||
return;
|
||||
|
||||
/* discard context which applies to the level we're leaving;
|
||||
for lock-picking, container may be carried, in which case we
|
||||
keep context; if on the floor, it's about to be saved+freed and
|
||||
maybe_reset_pick() needs to do its carried() check before that */
|
||||
maybe_reset_pick();
|
||||
reset_trapset(); /* even if to-be-armed trap obj is accompanying hero */
|
||||
iflags.travelcc.x = iflags.travelcc.y = 0; /* travel destination cache */
|
||||
context.polearm.hitmon = (struct monst *) 0; /* polearm target */
|
||||
/* digging context is level-aware and can actually be resumed if
|
||||
hero returns to the previous level without any intervening dig */
|
||||
|
||||
if (falling) /* assuming this is only trap door or hole */
|
||||
impact_drop((struct obj *) 0, u.ux, u.uy, newlevel->dlevel);
|
||||
|
||||
@@ -1576,14 +1587,6 @@ boolean at_stairs, falling, portal;
|
||||
/* assume this will always return TRUE when changing level */
|
||||
(void) in_out_region(u.ux, u.uy);
|
||||
(void) pickup(1);
|
||||
|
||||
/* discard context which applied to previous level */
|
||||
maybe_reset_pick(); /* for door or for box not accompanying hero */
|
||||
reset_trapset(); /* even if to-be-armed trap obj is accompanying hero */
|
||||
iflags.travelcc.x = iflags.travelcc.y = -1; /* travel destination cache */
|
||||
context.polearm.hitmon = (struct monst *) 0; /* polearm target */
|
||||
/* digging context is level-aware and can actually be resumed if
|
||||
hero returns to the previous level without any intervening dig */
|
||||
}
|
||||
|
||||
STATIC_OVL void
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 dothrow.c $NHDT-Date: 1525012611 2018/04/29 14:36:51 $ $NHDT-Branch: master $:$NHDT-Revision: 1.137 $ */
|
||||
/* NetHack 3.6 dothrow.c $NHDT-Date: 1543892215 2018/12/04 02:56:55 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.152 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Robert Patrick Rankin, 2013. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -1652,13 +1652,16 @@ register struct obj *obj; /* thrownobj or kickedobj or uwep */
|
||||
}
|
||||
|
||||
if (tmp >= dieroll) {
|
||||
boolean wasthrown = (thrownobj != 0);
|
||||
boolean wasthrown = (thrownobj != 0),
|
||||
/* remember weapon attribute; hmon() might destroy obj */
|
||||
chopper = is_axe(obj);
|
||||
|
||||
/* attack hits mon */
|
||||
if (hmode == HMON_APPLIED)
|
||||
u.uconduct.weaphit++;
|
||||
if (hmon(mon, obj, hmode, dieroll)) { /* mon still alive */
|
||||
cutworm(mon, bhitpos.x, bhitpos.y, obj);
|
||||
if (mon->wormno)
|
||||
cutworm(mon, bhitpos.x, bhitpos.y, chopper);
|
||||
}
|
||||
exercise(A_DEX, TRUE);
|
||||
/* if hero was swallowed and projectile killed the engulfer,
|
||||
@@ -1668,8 +1671,9 @@ register struct obj *obj; /* thrownobj or kickedobj or uwep */
|
||||
if (wasthrown && !thrownobj)
|
||||
return 1;
|
||||
|
||||
/* projectiles other than magic stones
|
||||
sometimes disappear when thrown */
|
||||
/* projectiles other than magic stones sometimes disappear
|
||||
when thrown; projectiles aren't among the types of weapon
|
||||
that hmon() might have destroyed so obj is intact */
|
||||
if (objects[otyp].oc_skill < P_NONE
|
||||
&& objects[otyp].oc_skill > -P_BOOMERANG
|
||||
&& !objects[otyp].oc_magic) {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 hack.c $NHDT-Date: 1540591769 2018/10/26 22:09:29 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.194 $ */
|
||||
/* NetHack 3.6 hack.c $NHDT-Date: 1543972190 2018/12/05 01:09:50 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.200 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Derek S. Ray, 2015. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -923,7 +923,7 @@ int mode;
|
||||
u.dx = u.tx - u.ux;
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||||
u.dy = u.ty - u.uy;
|
||||
nomul(0);
|
||||
iflags.travelcc.x = iflags.travelcc.y = -1;
|
||||
iflags.travelcc.x = iflags.travelcc.y = 0;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
@@ -1045,7 +1045,7 @@ int mode;
|
||||
nomul(0);
|
||||
/* reset run so domove run checks work */
|
||||
context.run = 8;
|
||||
iflags.travelcc.x = iflags.travelcc.y = -1;
|
||||
iflags.travelcc.x = iflags.travelcc.y = 0;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 options.c $NHDT-Date: 1543395749 2018/11/28 09:02:29 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.334 $ */
|
||||
/* NetHack 3.6 options.c $NHDT-Date: 1543972192 2018/12/05 01:09:52 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.335 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Michael Allison, 2008. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -747,8 +747,6 @@ initoptions_init()
|
||||
warnsyms[i] = def_warnsyms[i].sym;
|
||||
iflags.bouldersym = 0;
|
||||
|
||||
iflags.travelcc.x = iflags.travelcc.y = -1;
|
||||
|
||||
/* for "special achievement" tracking (see obj.h,
|
||||
create_object(sp_lev.c), addinv_core1(invent.c) */
|
||||
iflags.mines_prize_type = LUCKSTONE;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 restore.c $NHDT-Date: 1542798626 2018/11/21 11:10:26 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.109 $ */
|
||||
/* NetHack 3.6 restore.c $NHDT-Date: 1543972193 2018/12/05 01:09:53 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.128 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Michael Allison, 2009. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -539,6 +539,7 @@ unsigned int *stuckid, *steedid;
|
||||
#ifdef SYSFLAGS
|
||||
struct sysflag newgamesysflags;
|
||||
#endif
|
||||
struct context_info newgamecontext; /* all 0, but has some pointers */
|
||||
struct obj *otmp, *tmp_bc;
|
||||
char timebuf[15];
|
||||
unsigned long uid;
|
||||
@@ -553,9 +554,15 @@ unsigned int *stuckid, *steedid;
|
||||
if (!wizard)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
newgamecontext = context; /* copy statically init'd context */
|
||||
mread(fd, (genericptr_t) &context, sizeof (struct context_info));
|
||||
if (context.warntype.speciesidx >= LOW_PM)
|
||||
context.warntype.species = &mons[context.warntype.speciesidx];
|
||||
context.warntype.species = (context.warntype.speciesidx >= LOW_PM)
|
||||
? &mons[context.warntype.speciesidx]
|
||||
: (struct permonst *) 0;
|
||||
/* context.victual.piece, .tin.tin, .spellbook.book, and .polearm.hitmon
|
||||
are pointers which get set to Null during save and will be recovered
|
||||
via corresponding o_id or m_id while objs or mons are being restored */
|
||||
|
||||
/* we want to be able to revert to command line/environment/config
|
||||
file option values instead of keeping old save file option values
|
||||
@@ -625,6 +632,7 @@ unsigned int *stuckid, *steedid;
|
||||
#ifdef SYSFLAGS
|
||||
sysflags = newgamesysflags;
|
||||
#endif
|
||||
context = newgamecontext;
|
||||
return FALSE;
|
||||
}
|
||||
/* in case hangup save occurred in midst of level change */
|
||||
|
||||
27
src/save.c
27
src/save.c
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 save.c $NHDT-Date: 1489192905 2017/03/11 00:41:45 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.101 $ */
|
||||
/* NetHack 3.6 save.c $NHDT-Date: 1543972194 2018/12/05 01:09:54 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.115 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Michael Allison, 2009. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -1035,37 +1035,22 @@ register struct obj *otmp;
|
||||
if (Has_contents(otmp))
|
||||
saveobjchn(fd, otmp->cobj, mode);
|
||||
if (release_data(mode)) {
|
||||
/* if (otmp->oclass == FOOD_CLASS)
|
||||
* food_disappears(otmp);
|
||||
*/
|
||||
/*
|
||||
* If these are on the floor, the discarding could
|
||||
* be because of a game save, or we could just be changing levels.
|
||||
* If these are on the floor, the discarding could be
|
||||
* due to game save, or we could just be changing levels.
|
||||
* Always invalidate the pointer, but ensure that we have
|
||||
* the o_id in order to restore the pointer on reload.
|
||||
*/
|
||||
if (otmp == context.victual.piece) {
|
||||
/* Store the o_id of the victual if mismatched */
|
||||
if (context.victual.o_id != otmp->o_id)
|
||||
context.victual.o_id = otmp->o_id;
|
||||
/* invalidate the pointer; on reload it will get restored */
|
||||
context.victual.o_id = otmp->o_id;
|
||||
context.victual.piece = (struct obj *) 0;
|
||||
}
|
||||
if (otmp == context.tin.tin) {
|
||||
/* Store the o_id of your tin */
|
||||
if (context.tin.o_id != otmp->o_id)
|
||||
context.tin.o_id = otmp->o_id;
|
||||
/* invalidate the pointer; on reload it will get restored */
|
||||
context.tin.o_id = otmp->o_id;
|
||||
context.tin.tin = (struct obj *) 0;
|
||||
}
|
||||
/* if (otmp->oclass == SPBOOK_CLASS)
|
||||
* book_disappears(otmp);
|
||||
*/
|
||||
if (otmp == context.spbook.book) {
|
||||
/* Store the o_id of your spellbook */
|
||||
if (context.spbook.o_id != otmp->o_id)
|
||||
context.spbook.o_id = otmp->o_id;
|
||||
/* invalidate the pointer; on reload it will get restored */
|
||||
context.spbook.o_id = otmp->o_id;
|
||||
context.spbook.book = (struct obj *) 0;
|
||||
}
|
||||
otmp->where = OBJ_FREE; /* set to free so dealloc will work */
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 uhitm.c $NHDT-Date: 1542765366 2018/11/21 01:56:06 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.185 $ */
|
||||
/* NetHack 3.6 uhitm.c $NHDT-Date: 1543892215 2018/12/04 02:56:55 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.195 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Robert Patrick Rankin, 2012. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -449,7 +449,9 @@ int rollneeded, armorpenalty; /* for monks */
|
||||
struct attack *uattk;
|
||||
int dieroll;
|
||||
{
|
||||
register boolean malive = TRUE;
|
||||
boolean malive = TRUE,
|
||||
/* hmon() might destroy weapon; remember aspect for cutworm */
|
||||
slice_or_chop = (weapon && (is_blade(weapon) || is_axe(weapon)));
|
||||
|
||||
if (override_confirmation) {
|
||||
/* this may need to be generalized if weapons other than
|
||||
@@ -490,7 +492,7 @@ int dieroll;
|
||||
u.uconduct.weaphit = oldweaphit;
|
||||
}
|
||||
if (mon->wormno && *mhit)
|
||||
cutworm(mon, x, y, weapon);
|
||||
cutworm(mon, x, y, slice_or_chop);
|
||||
}
|
||||
}
|
||||
return malive;
|
||||
|
||||
16
src/worm.c
16
src/worm.c
@@ -1,4 +1,4 @@
|
||||
/* NetHack 3.6 worm.c $NHDT-Date: 1456528599 2016/02/26 23:16:39 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.20 $ */
|
||||
/* NetHack 3.6 worm.c $NHDT-Date: 1543892216 2018/12/04 02:56:56 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.28 $ */
|
||||
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
||||
/*-Copyright (c) Robert Patrick Rankin, 2009. */
|
||||
/* NetHack may be freely redistributed. See license for details. */
|
||||
@@ -314,10 +314,10 @@ register struct monst *worm;
|
||||
* that both halves will survive.
|
||||
*/
|
||||
void
|
||||
cutworm(worm, x, y, weap)
|
||||
cutworm(worm, x, y, cuttier)
|
||||
struct monst *worm;
|
||||
xchar x, y;
|
||||
struct obj *weap;
|
||||
boolean cuttier; /* hit is by wielded blade or axe or by thrown axe */
|
||||
{
|
||||
register struct wseg *curr, *new_tail;
|
||||
register struct monst *new_worm;
|
||||
@@ -330,12 +330,10 @@ struct obj *weap;
|
||||
if (x == worm->mx && y == worm->my)
|
||||
return; /* hit on head */
|
||||
|
||||
/* cutting goes best with a bladed weapon */
|
||||
cut_chance = rnd(20); /* Normally 1-16 does not cut */
|
||||
/* Normally 17-20 does */
|
||||
|
||||
if (weap && is_blade(weap)) /* With a blade 1- 6 does not cut */
|
||||
cut_chance += 10; /* 7-20 does */
|
||||
/* cutting goes best with a cuttier weapon */
|
||||
cut_chance = rnd(20); /* Normally 1-16 does not cut, 17-20 does, */
|
||||
if (cuttier)
|
||||
cut_chance += 10; /* with a blade 1- 6 does not cut, 7-20 does. */
|
||||
|
||||
if (cut_chance < 17)
|
||||
return; /* not good enough */
|
||||
|
||||
Reference in New Issue
Block a user