fixes entry for PR #1032 - des boolean 'trapped'
Pull request from copperwater: accept 'true' or 'false' (also 'yes' or 'no') in des.object specification for 'trapped'. After resolving a merge conflict one diff band of this went away, but the settings of otmp->otrapped from o->trapped and otmp->greased from o->greased without it look ok to me. Closes #1032
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@@ -1629,6 +1629,7 @@ entering the tutorial and then returning to play made the tutorial branch be
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'hard helmet' was based on being metallic so overlooked crystal helmet
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don't blame/credit hero for stinking cloud if dying quest nemesis releases one
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Lua selection operations 'subtract' and 'xor' didn't always work as intended
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accept 'true' or 'false' as value for des.object field 'trapped'
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Fixes to 3.7.0-x Platform and/or Interface Problems Exposed Via git Repository
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