opthelp for use_inverse

<Someone> (beta) noticed while 3.4.1 was in the process of releasing
that use_inverse wasn't documented in the opthelp.
This commit is contained in:
cohrs
2003-03-02 07:25:46 +00:00
parent bfd5856d4f
commit be0ad1b8ab
2 changed files with 2 additions and 0 deletions

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@@ -45,6 +45,7 @@ tombstone print tombstone when you die [TRUE]
toptenwin print topten in a window rather than stdout [FALSE]
travel enable the command to travel to a map location via [TRUE]
a shortest-path algorithm, usually invoked by '_'.
use_inverse display detected monsters in highlighted manner [FALSE]
verbose print more commentary during the game [TRUE]

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@@ -6,6 +6,7 @@ setmangry should not be called when a monster enters a bones region
avoid panic when secondary weapon is cursed while generating bones level
typos fixed in data.base
bad capitalization of msg when charging for something that catches light
missing opthelp for use_inverse
Platform- and/or Interface-Specific Fixes