Cursor targeting help improvement

Based on feedback from users, explicitly show that m/M keys cycle
to next/previous monster, and so on.
This commit is contained in:
Pasi Kallinen
2019-03-29 16:33:51 +02:00
parent d1dade164e
commit be40ff3104

View File

@@ -51,9 +51,9 @@ boolean FDECL((*gp_getvalidf), (int, int));
}
static const char *const gloc_descr[NUM_GLOCS][4] = {
{ "any monsters", "monster", "next monster", "monsters" },
{ "any items", "item", "next object", "objects" },
{ "any doors", "door", "next door or doorway", "doors or doorways" },
{ "any monsters", "monster", "next/previous monster", "monsters" },
{ "any items", "item", "next/previous object", "objects" },
{ "any doors", "door", "next/previous door or doorway", "doors or doorways" },
{ "any unexplored areas", "unexplored area", "unexplored location",
"unexplored locations" },
{ "anything interesting", "interesting thing", "anything interesting",
@@ -77,7 +77,7 @@ int gloc;
{
char sbuf[BUFSZ];
Sprintf(sbuf, "Use '%s' or '%s' to %s%s%s.",
Sprintf(sbuf, "Use '%s'/'%s' to %s%s%s.",
k1, k2,
iflags.getloc_usemenu ? "get a menu of "
: "move the cursor to ",