looking at hidden monsters followup

The new code wasn't handling the Wizard mimicking another monster
correctly for probing.
This commit is contained in:
PatR
2016-02-16 17:58:15 -08:00
parent f132a12a07
commit bf14b81ede

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 pager.c $NHDT-Date: 1455672994 2016/02/17 01:36:34 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.92 $ */
/* NetHack 3.6 pager.c $NHDT-Date: 1455674291 2016/02/17 01:58:11 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.93 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -106,11 +106,13 @@ char *outbuf;
: an(obj_descr[STRANGE_OBJECT].oc_name));
if (fakeobj)
dealloc_obj(otmp);
} else if (mon->m_ap_type == M_AP_MONSTER && altmon) {
Strcat(outbuf, an(mons[mon->mappearance].mname));
} else {
Strcat(outbuf, something);
}
} else if (mon->m_ap_type == M_AP_MONSTER) {
if (altmon)
Sprintf(outbuf, ", masquerading as %s",
an(mons[mon->mappearance].mname));
} else if (mon->mundetected) {
Strcpy(outbuf, ", hiding");
if (hides_under(mon->data)) {