mention a pair of recent file additions in Cross-compiling
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@@ -189,14 +189,14 @@ cross-compiling possible:
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Mac OS X are some examples of platforms that have cross-compilers
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for other targets available)
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o Then, make the community, devteam, and otheres aware that you're starting
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o Then, make the community, devteam, and others aware that you're starting
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a cross-compile of NetHack for XX-Platform. You might need to ask some
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"starting out" questions initially, and as you get deeper into it, you
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might need to ask some tougher questions.
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o Perhaps consider forking from NetHack on GitHub, and do the
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cross-compiler work there in your fork. Strive to get it to a point where
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its ready to play-test on XX-Platform, or perhaps even use an emulator
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it's ready to play-test on XX-Platform, or perhaps even use an emulator
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of XX-Platform if one is available. We live in a time where plenty do.
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Doing your work on a GitHub fork has the following advantages:
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@@ -364,16 +364,16 @@ Using the cross-compiler, build the following targets:
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src/drawing.c, src/dungeon.c, src/eat.c, src/end.c,
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src/engrave.c, src/exper.c, src/explode.c,
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src/extralev.c, src/files.c, src/fountain.c,
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src/hack.c, src/hacklib.c, src/invent.c,
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src/hack.c, src/hacklib.c, src/insight.c, src/invent.c,
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src/isaac64.c, src/light.c, src/lock.c, src/mail.c,
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src/makemon.c, src/mapglyph.c, src/mcastu.c,
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src/mdlib.c, src/mhitm.c, src/mhitu.c, src/minion.c,
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src/mklev.c, src/mkmap.c, src/mkmaze.c, src/mkobj.c,
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src/mkroom.c, src/mon.c, src/mondata.c, src/monmove.c,
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src/monst.c, src/mplayer.c, src/mthrowu.c, src/muse.c,
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src/music.c, src/nhlsel.c, src/nhlua.c, src/o_init.c,
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src/objects.c, src/objnam.c, src/options.c,
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src/pager.c, src/pickup.c, src/pline.c,
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src/music.c, src/nhlsel.c, src/nhlua.c, src/nhlobj.c,
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src/o_init.c, src/objects.c, src/objnam.c,
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src/options.c, src/pager.c, src/pickup.c, src/pline.c,
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src/polyself.c, src/potion.c, src/pray.c,
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src/priest.c, src/quest.c, src/questpgr.c,
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src/random.c, src/read.c, src/rect.c, src/region.c,
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