Unix Makefiles

Move building uudecode for unpacking .Wav files from Makefile.dat to
Makefile.utl and add uudecode to util's 'make spotless'.
This commit is contained in:
PatR
2023-02-08 11:38:47 -08:00
parent 37b5eae64d
commit bfd3cee886
2 changed files with 15 additions and 6 deletions

View File

@@ -354,6 +354,11 @@ tileedit: tileedit.o $(TEXT_IO)
$(QTDIR)/bin/moc -o tileedit.moc tileedit.h
$(CXXLINK) -o tileedit -L$(QTDIR)/lib tileedit.o $(TEXT_IO) -lqt
uudecode: uudecode.o
$(CLINK) $(LFLAGS) -o uudecode uudecode.o $(LIBS)
uudecode.o: ../sys/share/uudecode.c
$(CC) $(CFLAGS) -c -o uudecode.o ../sys/share/uudecode.c
# using dependencies like
# ../src/foo::
# @( cd ../src ; $(MAKE) foo )
@@ -408,4 +413,4 @@ clean:
spotless: clean
-rm -f makedefs recover dlb
-rm -f gif2txt txt2ppm tile2x11 tile2img.ttp xpm2img.ttp \
tilemap tileedit tile2bmp
tilemap tileedit tile2bmp uudecode

View File

@@ -2,18 +2,22 @@
# NetHack 3.7 multisnd-post.370 $NHDT-Date: 1597332785 2020/08/13 15:33:05 $ $NHDT-Branch: NetHack-3.7 $
ifeq "$(HAVE_SNDLIB)" "1"
# note: one possible value for $(SNDLIBSRC) is 'macsound.m' which is written
# in Objective-C; this relies on $(CC) recognizing the filename suffix
# and knowing how to handle that; clang on MacOS does, both when
# masquerading as gcc and when invoked as itself
$(TARGETPFX)$(SNDLIBOBJ): $(SNDLIBSRC) $(HACK_H)
$(CC) $(CFLAGS) -c -o$@ $(SNDLIBSRC)
$(CC) $(CFLAGS) -c -o $@ $(SNDLIBSRC)
ifeq "$(NEEDS_WAV)" "1"
$(WAVDIR)/%.wav: ../util/uudecode $(WAVDIR)/%.uu
$^
mv $(notdir $@) $@
../util/uudecode: uudecode.o
$(CC) $(LFLAGS) uudecode.o -o $@
../util/uudecode: ../sys/share/uudecode.c
( cd ../util ; $(MAKE) uudecode )
uudecode.o: ../sys/share/uudecode.c
$(CC) $(CFLAGS) -c -o $@ ../sys/share/uudecode.c
endif # NEEDS_WAV
endif # HAVE_SNDLIB