^G control
Wizard mode monster creation underwent several changes for 3.4.0 (explicitly create "tame <monster>", create a monster by class letter, repeat the creation for N monsters) and one of them rendered the check to prevent creating orphaned shopkeepers, temple priests, vault guards, and worm tails inoperative. Put that back, and extend the control to allow you to specify "peaceful <monster>" and "hostile <monster>" too.
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@@ -352,6 +352,7 @@ really add artifacts inside carried containers to final score (3.3.1 fix
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displayed them them but didn't include any points for them)
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drop alternate weapon to terminate twoweapon combat if the alternate
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weapon gets cursed
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restore monster creation sanity checks to wizard mode ^G command
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Platform- and/or Interface-Specific Fixes
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50
src/read.c
50
src/read.c
@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)read.c 3.4 2002/11/06 */
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/* SCCS Id: @(#)read.c 3.4 2003/01/09 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1800,40 +1800,46 @@ boolean
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create_particular()
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{
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char buf[BUFSZ], monclass = MAXMCLASSES;
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int which = PM_PLAYERMON, tries = 0, i;
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struct permonst *whichpm = 0;
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int which, tries, i;
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struct permonst *whichpm;
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struct monst *mtmp;
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boolean madeany = FALSE;
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boolean maketame = FALSE;
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boolean maketame, makepeaceful, makehostile;
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tries = 0;
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do {
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which = urole.malenum; /* an arbitrary index into mons[] */
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maketame = makepeaceful = makehostile = FALSE;
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getlin("Create what kind of monster? [type the name or symbol]",
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buf);
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if (buf[0] == '\033') return FALSE;
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(void)mungspaces(buf);
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if (strlen(buf) == 1) {
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monclass = def_char_to_monclass(buf[0]);
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if (monclass == MAXMCLASSES)
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pline("I've never heard of such monsters.");
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else break;
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if (monclass != MAXMCLASSES) break; /* got one */
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} else {
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i = 0; /* offset into buf[] */
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if (!strncmpi(buf, "tame ", 5)) {
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which = name_to_mon(buf+5);
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i = 5;
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maketame = TRUE;
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} else {
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which = name_to_mon(buf);
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maketame = FALSE;
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}
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if (which < LOW_PM) pline("I've never heard of such monsters.");
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else {
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whichpm = &mons[which];
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break;
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} else if (!strncmpi(buf, "peaceful ", 9)) {
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i = 9;
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makepeaceful = TRUE;
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} else if (!strncmpi(buf, "hostile ", 8)) {
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i = 8;
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makehostile = TRUE;
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}
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which = name_to_mon(&buf[i]);
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if (which >= LOW_PM) break; /* got one */
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}
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pline("I've never heard of such monsters.");
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} while (++tries < 5);
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if (tries == 5) pline(thats_enough_tries);
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else {
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if (tries == 5) {
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pline(thats_enough_tries);
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} else {
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(void) cant_create(&which, FALSE);
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whichpm = &mons[which];
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for (i = 0; i <= multi; i++) {
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if (monclass != MAXMCLASSES)
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whichpm = mkclass(monclass, 0);
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@@ -1843,8 +1849,14 @@ create_particular()
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initedog(mtmp);
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set_malign(mtmp);
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}
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} else
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} else {
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mtmp = makemon(whichpm, u.ux, u.uy, NO_MM_FLAGS);
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if ((makepeaceful || makehostile) && mtmp) {
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mtmp->mtame = 0; /* sanity precaution */
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mtmp->mpeaceful = makepeaceful ? 1 : 0;
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set_malign(mtmp);
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}
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}
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if (mtmp) madeany = TRUE;
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}
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}
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