fix #K2393 - brass lantern hit by water
Don't extinguish a brass lantern when hit by water unless it is being submerged.
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 extern.h $NHDT-Date: 1600933440 2020/09/24 07:44:00 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.859 $ */
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/* NetHack 3.7 extern.h $NHDT-Date: 1602270114 2020/10/09 19:01:54 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.867 $ */
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/* Copyright (c) Steve Creps, 1988. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -47,6 +47,7 @@ E void FDECL(check_leash, (XCHAR_P, XCHAR_P));
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E boolean FDECL(um_dist, (XCHAR_P, XCHAR_P, XCHAR_P));
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E boolean FDECL(snuff_candle, (struct obj *));
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E boolean FDECL(snuff_lit, (struct obj *));
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E boolean FDECL(splash_lit, (struct obj *));
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E boolean FDECL(catch_lit, (struct obj *));
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E void FDECL(use_unicorn_horn, (struct obj **));
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E boolean FDECL(tinnable, (struct obj *));
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