Unify statue traps
This commit is contained in:
18
src/trap.c
18
src/trap.c
@@ -25,7 +25,7 @@ static int FDECL(trapeffect_hole, (struct monst *, struct trap *, unsigned));
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static int FDECL(trapeffect_telep_trap, (struct monst *, struct trap *, unsigned));
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static int FDECL(trapeffect_level_telep, (struct monst *, struct trap *, unsigned));
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static int FDECL(trapeffect_web, (struct monst *, struct trap *, unsigned));
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static void FDECL(trapeffect_statue_trap, (struct trap *, unsigned));
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static int FDECL(trapeffect_statue_trap, (struct monst *, struct trap *, unsigned));
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static void FDECL(trapeffect_magic_trap, (struct trap *, unsigned));
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static void FDECL(trapeffect_anti_magic, (struct trap *, unsigned));
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static void FDECL(trapeffect_poly_trap, (struct trap *, unsigned));
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@@ -1912,12 +1912,18 @@ unsigned trflags;
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return 0;
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}
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static void
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trapeffect_statue_trap(trap, trflags)
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static int
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trapeffect_statue_trap(mtmp, trap, trflags)
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struct monst *mtmp;
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struct trap *trap;
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unsigned trflags;
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{
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(void) activate_statue_trap(trap, u.ux, u.uy, FALSE);
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if (mtmp == &g.youmonst) {
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(void) activate_statue_trap(trap, u.ux, u.uy, FALSE);
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} else {
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/* monsters don't trigger statue traps */
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}
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return 0;
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}
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static void
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@@ -2226,7 +2232,7 @@ unsigned trflags;
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break;
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case STATUE_TRAP:
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trapeffect_statue_trap(trap, trflags);
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(void) trapeffect_statue_trap(&g.youmonst, trap, trflags);
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break;
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case MAGIC_TRAP: /* A magic trap. */
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@@ -2932,7 +2938,7 @@ register struct monst *mtmp;
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case WEB:
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return trapeffect_web(mtmp, trap, 0);
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case STATUE_TRAP:
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break;
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return trapeffect_statue_trap(mtmp, trap, 0);
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case MAGIC_TRAP:
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/* A magic trap. Monsters usually immune. */
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if (!rn2(21))
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