relocate a couple of options in the Guidebook
This commit is contained in:
@@ -1,4 +1,4 @@
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.\" $NHDT-Branch: master $:$NHDT-Revision: 1.178 $ $NHDT-Date: 1435002662 2015/06/22 19:51:02 $
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.\" $NHDT-Branch: master $:$NHDT-Revision: 1.179 $ $NHDT-Date: 1435003374 2015/06/22 20:02:54 $
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.ds h0 "NetHack Guidebook
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.ds h1
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.ds h2 %
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@@ -2053,6 +2053,17 @@ with the `/' command, ask if you want to see it (default on). Turning help
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off makes just looking at things faster, since you aren't interrupted with the
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``More info?'' prompt, but it also means that you might miss some
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interesting and/or important information.
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.lp hilite_pet
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Visually distinguish pets from similar animals (default off).
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The behavior of this option depends on the type of windowing you use.
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In text windowing, text highlighting or inverse video is often used;
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with tiles, generally displays a heart symbol near pets.
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.lp hilite_pile
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Visually distinguish piles of objects from individual objects (default off).
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The behavior of this option depends on the type of windowing you use.
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In text windowing, text highlighting or inverse video is often used;
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with tiles, generally displays a small plus-symbol beside the object
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on the top of the pile.
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.lp horsename
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Name your starting horse (ex. ``horsename:Trigger'').
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Cannot be set with the `O' command.
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@@ -2462,17 +2473,6 @@ NetHack should use this size font for the status window.
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NetHack should use this size font for text windows.
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.lp fullscreen
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NetHack should try and display on the entire screen rather than in a window.
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.lp hilite_pet
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Visually distinguish pets from similar animals (default off).
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The behavior of this option depends on the type of windowing you use.
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In text windowing, text highlighting or inverse video is often used;
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with tiles, generally displays a heart symbol near pets.
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.lp hilite_pile
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Visually distinguish piles of objects from individual objects (default off).
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The behavior of this option depends on the type of windowing you use.
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In text windowing, text highlighting or inverse video is often used;
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with tiles, generally displays a small plus-symbol beside the object
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on the top of the pile.
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.lp large_font
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NetHack should use a large font.
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.lp map_mode
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@@ -2479,6 +2479,19 @@ Turning help off makes just looking at things faster, since you aren't
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interrupted with the ``{\tt More info?}'' prompt, but it also means that you
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might miss some interesting and/or important information.
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%.lp
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\item[\ib{hilite\verb+_+pet}]
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Visually distinguish pets from similar animals (default off).
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The behavior of this option depends on the type of windowing you use.
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In text windowing, text highlighting or inverse video is often used;
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with tiles, generally displays a heart symbol near pets.
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%.lp
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\item[\ib{hilite\verb+_+pile}]
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Visually distinguish piles of objects from individual objects (default off).
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The behavior of this option depends on the type of windowing you use.
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In text windowing, text highlighting or inverse video is often used;
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with tiles, generally displays a small plus-symbol beside the object
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on the top of the pile.
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%.lp
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\item[\ib{horsename}]
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Name your starting horse (ex.\ ``{\tt horsename:Trigger}'').
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Cannot be set with the `{\tt O}' command.
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@@ -2970,19 +2983,6 @@ NetHack should use this size font for text windows.
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\item[\ib{fullscreen}]
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NetHack should try and display on the entire screen rather than in a window.
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%.lp
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\item[\ib{hilite\verb+_+pet}]
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Visually distinguish pets from similar animals (default off).
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The behavior of this option depends on the type of windowing you use.
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In text windowing, text highlighting or inverse video is often used;
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with tiles, generally displays a heart symbol near pets.
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%.lp
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\item[\ib{hilite\verb+_+pile}]
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Visually distinguish piles of objects from individual objects (default off).
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The behavior of this option depends on the type of windowing you use.
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In text windowing, text highlighting or inverse video is often used;
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with tiles, generally displays a small plus-symbol beside the object
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on the top of the pile.
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%.lp
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\item[\ib{large\verb+_+font}]
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NetHack should use a large font.
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%.lp
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@@ -4206,3 +4206,4 @@ Erik Andersen & Kevin Sitze & Richard Addison
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