add helpers and constants
This commit is contained in:
@@ -19,6 +19,9 @@
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/* for cross-compiling to WebAssembly (WASM) */
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#ifdef __EMSCRIPTEN__
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#include <emscripten/emscripten.h>
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void js_helpers_init();
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void js_constants_init();
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void js_globals_init();
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#endif
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#if !defined(_BULL_SOURCE) && !defined(__sgi) && !defined(_M_UNIX)
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@@ -74,46 +77,13 @@ char *argv[];
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boolean exact_username;
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boolean resuming = FALSE; /* assume new game */
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boolean plsel_once = FALSE;
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int i;
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for (i = 0; i < argc; i++) {
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printf ("argv[%d]: %s\n", i, argv[i]);
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}
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// int i;
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// for (i = 0; i < argc; i++) {
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// printf ("argv[%d]: %s\n", i, argv[i]);
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// }
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early_init();
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#if 0 /* __APPLE__ */
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{
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/* special hack to change working directory to a resource fork when
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running from finder --sam */
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#define MAC_PATH_VALUE ".app/Contents/MacOS/"
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char mac_cwd[1024], *mac_exe = argv[0], *mac_tmp;
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int arg0_len = strlen(mac_exe), mac_tmp_len, mac_lhs_len = 0;
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getcwd(mac_cwd, 1024);
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if (mac_exe[0] == '/' && !strcmp(mac_cwd, "/")) {
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if ((mac_exe = strrchr(mac_exe, '/')))
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mac_exe++;
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else
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mac_exe = argv[0];
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mac_tmp_len = (strlen(mac_exe) * 2) + strlen(MAC_PATH_VALUE);
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if (mac_tmp_len <= arg0_len) {
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mac_tmp = malloc(mac_tmp_len + 1);
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sprintf(mac_tmp, "%s%s%s", mac_exe, MAC_PATH_VALUE, mac_exe);
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if (!strcmp(argv[0] + (arg0_len - mac_tmp_len), mac_tmp)) {
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mac_lhs_len =
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(arg0_len - mac_tmp_len) + strlen(mac_exe) + 5;
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if (mac_lhs_len > mac_tmp_len - 1)
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mac_tmp = realloc(mac_tmp, mac_lhs_len);
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strncpy(mac_tmp, argv[0], mac_lhs_len);
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mac_tmp[mac_lhs_len] = '\0';
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chdir(mac_tmp);
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}
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free(mac_tmp);
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}
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}
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}
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#endif /* __APPLE__ */
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g.hname = argv[0];
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g.hackpid = getpid();
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(void) umask(0777 & ~FCMASK);
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@@ -230,6 +200,11 @@ char *argv[];
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process_options(argc, argv); /* command line options */
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#ifdef WINCHAIN
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commit_windowchain();
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#endif
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#ifdef __EMSCRIPTEN__
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js_helpers_init();
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js_constants_init();
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js_globals_init();
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#endif
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init_nhwindows(&argc, argv); /* now we can set up window system */
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#ifdef _M_UNIX
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@@ -260,9 +235,11 @@ char *argv[];
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/* use character name rather than lock letter for file names */
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g.locknum = 0;
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} else {
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#ifndef NO_SIGNAL
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/* suppress interrupts while processing lock file */
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(void) signal(SIGQUIT, SIG_IGN);
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(void) signal(SIGINT, SIG_IGN);
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#endif
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}
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dlb_init(); /* must be before newgame() */
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@@ -748,44 +725,6 @@ get_login_name()
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return buf;
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}
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#if 0 /* __APPLE__ */
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extern int errno;
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void
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port_insert_pastebuf(buf)
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char *buf;
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{
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/* This should be replaced when there is a Cocoa port. */
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const char *errfmt;
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size_t len;
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FILE *PB = popen("/usr/bin/pbcopy", "w");
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if (!PB) {
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errfmt = "Unable to start pbcopy (%d)\n";
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goto error;
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}
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len = strlen(buf);
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/* Remove the trailing \n, carefully. */
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if (buf[len - 1] == '\n')
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len--;
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/* XXX Sorry, I'm too lazy to write a loop for output this short. */
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if (len != fwrite(buf, 1, len, PB)) {
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errfmt = "Error sending data to pbcopy (%d)\n";
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goto error;
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}
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if (pclose(PB) != -1) {
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return;
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}
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errfmt = "Error finishing pbcopy (%d)\n";
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error:
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raw_printf(errfmt, strerror(errno));
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}
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#endif /* __APPLE__ */
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unsigned long
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sys_random_seed()
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{
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@@ -818,4 +757,127 @@ sys_random_seed()
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return seed;
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}
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/*unixmain.c*/
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#ifdef __EMSCRIPTEN__
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/***
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* Helpers
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***/
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EM_JS(void, js_helpers_init, (), {
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globalThis.nethackGlobal = globalThis.nethackGlobal || {};
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globalThis.nethackGlobal.helpers = globalThis.nethackGlobal.helpers || {};
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installHelper(mapglyphHelper);
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installHelper(displayInventory);
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// used by print_glyph
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function mapglyphHelper(glyph, x, y, mgflags) {
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let ochar = _malloc(4);
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let ocolor = _malloc(4);
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let ospecial = _malloc(4);
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_mapglyph(glyph, ochar, ocolor, ospecial, x, y, mgflags);
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let ch = getValue(ochar, "i32");
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let color = getValue(ocolor, "i32");
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let special = getValue(ospecial, "i32");
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_free (ochar);
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_free (ocolor);
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_free (ospecial);
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return {
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glyph,
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ch,
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color,
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special,
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x,
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y,
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mgflags
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};
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}
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// used by update_inventory
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function displayInventory() {
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// Asyncify.handleAsync(async () => {
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return _display_inventory(0, 0);
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console.log ("displayInventory done");
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// });
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}
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function installHelper(fn, name) {
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name = name || fn.name;
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globalThis.nethackGlobal.helpers[name] = fn;
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}
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})
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/***
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* Constants
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***/
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#define SET_CONSTANT(scope, name) set_const(scope, #name, name);
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EM_JS(void, set_const, (char *scope_str, char *name_str, int num), {
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let scope = UTF8ToString(scope_str);
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let name = UTF8ToString(name_str);
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globalThis.nethackGlobal.constants[scope] = globalThis.nethackGlobal.constants[scope] || {};
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globalThis.nethackGlobal.constants[scope][name] = num;
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globalThis.nethackGlobal.constants[scope][num] = name;
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});
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void js_constants_init() {
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EM_ASM({
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globalThis.nethackGlobal = globalThis.nethackGlobal || {};
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globalThis.nethackGlobal.constants = globalThis.nethackGlobal.constants || {};
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});
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// create_nhwindow
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SET_CONSTANT("WIN_TYPE", NHW_MESSAGE)
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SET_CONSTANT("WIN_TYPE", NHW_STATUS)
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SET_CONSTANT("WIN_TYPE", NHW_MAP)
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SET_CONSTANT("WIN_TYPE", NHW_MENU)
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SET_CONSTANT("WIN_TYPE", NHW_TEXT)
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// status_update
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SET_CONSTANT("STATUS_FIELD", BL_CHARACTERISTICS)
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SET_CONSTANT("STATUS_FIELD", BL_RESET)
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SET_CONSTANT("STATUS_FIELD", BL_FLUSH)
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SET_CONSTANT("STATUS_FIELD", BL_TITLE)
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SET_CONSTANT("STATUS_FIELD", BL_STR)
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SET_CONSTANT("STATUS_FIELD", BL_DX)
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SET_CONSTANT("STATUS_FIELD", BL_CO)
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SET_CONSTANT("STATUS_FIELD", BL_IN)
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SET_CONSTANT("STATUS_FIELD", BL_WI)
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SET_CONSTANT("STATUS_FIELD", BL_CH)
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SET_CONSTANT("STATUS_FIELD", BL_ALIGN)
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SET_CONSTANT("STATUS_FIELD", BL_SCORE)
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SET_CONSTANT("STATUS_FIELD", BL_CAP)
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SET_CONSTANT("STATUS_FIELD", BL_GOLD)
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SET_CONSTANT("STATUS_FIELD", BL_ENE)
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SET_CONSTANT("STATUS_FIELD", BL_ENEMAX)
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SET_CONSTANT("STATUS_FIELD", BL_XP)
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SET_CONSTANT("STATUS_FIELD", BL_AC)
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SET_CONSTANT("STATUS_FIELD", BL_HD)
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SET_CONSTANT("STATUS_FIELD", BL_TIME)
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SET_CONSTANT("STATUS_FIELD", BL_HUNGER)
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SET_CONSTANT("STATUS_FIELD", BL_HP)
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SET_CONSTANT("STATUS_FIELD", BL_HPMAX)
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SET_CONSTANT("STATUS_FIELD", BL_LEVELDESC)
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SET_CONSTANT("STATUS_FIELD", BL_EXP)
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SET_CONSTANT("STATUS_FIELD", BL_CONDITION)
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SET_CONSTANT("STATUS_FIELD", MAXBLSTATS)
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}
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/***
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* Globals
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***/
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void js_globals_init() {
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// printf("js_globals_init\n");
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// player name
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// g.plname
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// bottom line stats
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// g.blstats
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// g.now_or_before_idx
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}
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#endif
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/*libnethack.c*/
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