Improve the Guidebook config file section
This commit is contained in:
144
doc/Guidebook.mn
144
doc/Guidebook.mn
@@ -1969,12 +1969,111 @@ Setting the options
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.pg
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Options may be set in a number of ways. Within the game, the `O'
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command allows you to view all options and change most of them.
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You can also set options automatically by placing them in the
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NETHACKOPTIONS environment variable or in a configuration file.
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You can also set options automatically by placing them in a configuration
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file, or in the NETHACKOPTIONS environment variable.
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Some versions of NetHack also have front-end programs that allow
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you to set options before starting the game or a global configuration
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for system administrators.
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.hn 2
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Using a configuration file
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.pg
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The default name of the configuration file varies on different
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operating systems. On DOS and Windows, it is ``defaults.nh''
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in the same folder as nethack.exe or nethackW.exe. On Unix, Linux
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and Mac OS X it is ``.nethackrc'' in the user's home directory.
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The file may not exist, but it is a normal ASCII text file and
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can be created with any text editor.
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.pg
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Any line in the configuration file starting with `#' is treated as a comment.
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Empty lines are ignored.
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.pg
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You can use different configuration statements in the file, some
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of which can be used multiple times. In general, the statements are
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written in capital letters, followed by an equals sign, followed by
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settings particular to that statement. Here is a list of allowed statements:
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.lp OPTIONS
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There are two types of options, boolean and compound options.
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Boolean options toggle a setting on or off, while compound options
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take more diverse values.
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Prefix a boolean option with `no' or `!' to turn it off.
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For compound options, the option name and value are separated by a colon.
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Some options are persistent, and apply only to new games.
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You can specify multiple OPTIONS statements, and multiple options
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in a single OPTIONS statement.
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.pg
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Example:
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.sd
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\fBOPTIONS=dogname:Fido\fP
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\fBOPTIONS=!legacy,autopickup,pickup_types:$"=/!?+\fP
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.ed
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.lp HACKDIR
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Default location of files NetHack needs. On Windows HACKDIR
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defaults to the location of the NetHack.exe or NetHackw.exe file
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so setting HACKDIR to override that is not usually necessary or recommended.
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.lp LEVELDIR
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The location that in-progress level files are stored. Defaults to HACKDIR,
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must be writeable.
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.lp SAVEDIR
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The location where saved games are kept. Defaults to HACKDIR, must be
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writeable.
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.lp BONESDIR
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The location that bones files are kept. Defaults to HACKDIR, must be
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writeable.
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.lp LOCKDIR
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The location that file synchronization locks are stored. Defaults to
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HACKDIR, must be writeable.
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.lp TROUBLEDIR
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The location that a record of game aborts and self-diagnosed game problems
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is kept. Defaults to HACKDIR, must be writeable.
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.lp AUTOPICKUP_EXCEPTION
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Set exceptions to the
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.op pickup_types
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option. See the ``Configuring Autopickup Exceptions'' section.
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.lp MSGTYPE
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Change the way messages are shown in the top status line.
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See the ``Configuring Message Types`` section.
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.lp MENUCOLOR
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Highlight menu lines with different colors.
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See the ``Configuring Menu Colors`` section.
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.lp SYMBOLS
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Override one or more symbols in the symbols files.
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See the ``Modifying NetHack Symbols'' section.
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.pg
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Example:
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.sd
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\fBSYMBOLS=S_boulder:0\fP
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.ed
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.lp WIZKIT
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Wizard-mode extra items, in a text file containing item names,
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one per line, up to a maximum of 128 lines. Each line is processed
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by the function that handles wishing.
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.pg
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Example:
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.sd
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\fBWIZKIT=~/wizkit.txt\fP
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.ed
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.lp SOUNDDIR
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Define the directory that contains the sound files.
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See the ``Configuring User Sounds'' section.
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.lp SOUND
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Define a sound mapping. See the ``Configuring User Sounds'' section.
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.pg
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Here is a short example of config file contents:
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.sd
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\fB# Set your character's role, race, gender, and alignment.\fP
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\fBOPTIONS=role:Valkyrie, race:Human, gender:female, align:lawful\fP
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\fB# Turn on autopickup, and set automatically picked up object types\fP
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\fBOPTIONS=autopickup,pickup_types:$"=/!?+\fP
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\fB# Show colored text if possible\fP
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\fBOPTIONS=color\fP
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\fB# Show lit corridors differently\fP
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\fBOPTIONS=lit_corridor\fP
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\fB# No startup splash screen. Windows GUI only.\fP
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\fBOPTIONS=!splash_screen\fP
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.ed
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.hn 2
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Using the NETHACKOPTIONS environment variable
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.pg
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The NETHACKOPTIONS variable is a comma-separated list of initial
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@@ -1997,48 +2096,9 @@ $ \fBNETHACKOPTIONS="autoquiver,!autopickup,name:Blue Meanie,fruit:papaya"\fP
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$ \fBexport NETHACKOPTIONS\fP
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.ed
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in \fIsh\fP or \fIksh\fP.
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.hn 2
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Using a configuration file
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.pg
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Any line in the configuration file starting with `#' is treated as a comment.
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Any line in the configuration file starting with ``OPTIONS='' may be
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filled out with options in the same syntax as in NETHACKOPTIONS.
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Any line starting with ``SYMBOLS=''
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is taken as defining the corresponding symbol
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in a different syntax, a sequence of decimal numbers giving
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the character position in the current font to be used in displaying
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each entry. Such a sequence can be continued to multiple lines by
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putting a `\e'
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at the end of each line to be continued.
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.pg
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Any line starting with ``AUTOPICKUP_EXCEPTION='' is taken
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as defining an exception to the
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.op pickup_types
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option.
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There is a section of this Guidebook that discusses that.
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.pg
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The default name of the configuration file varies on different
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operating systems. On DOS and Windows, it is ``defaults.nh''
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in the same folder as nethack.exe or nethackW.exe. On Unix, Linux
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and Mac OS X it is ``.nethackrc'' in the user's home directory.
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NETHACKOPTIONS can also be set to the full name of a file you
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NETHACKOPTIONS can also be set to the full name of a configuration file you
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want to use (possibly preceded by an `@').
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.pg
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Here is a short example of config file contents:
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.sd
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\fB# Set your character's role, race, gender, and alignment.\fP
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\fBOPTIONS=role:Valkyrie, race:Human, gender:female, align:lawful\fP
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\fB# Turn on autopickup, and set automatically picked up object types\fP
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\fBOPTIONS=autopickup,pickup_types:$"=/!?+\fP
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\fB# Show colored text if possible\fP
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\fBOPTIONS=color\fP
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\fB# Show lit corridors differently\fP
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\fBOPTIONS=lit_corridor\fP
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\fB# No startup splash screen. Windows GUI only.\fP
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\fBOPTIONS=!splash_screen\fP
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.ed
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.hn 2
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Customization options
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.pg
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@@ -2360,12 +2360,143 @@ behaves.
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%.pg
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Options may be set in a number of ways. Within the game, the `{\tt O}'
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command allows you to view all options and change most of them.
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You can also set options automatically by placing them in the
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``NETHACKOPTIONS'' environment variable or in a configuration file.
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You can also set options automatically by placing them in a configuration
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file, or in the ``NETHACKOPTIONS'' environment variable.
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Some versions of {\it NetHack\/} also have front-end programs that allow
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you to set options before starting the game or a global configuration
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for system administrators.
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%.hn 2
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\subsection*{Using a configuration file}
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%.pg
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The default name of the configuration file varies on different
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operating systems. On DOS and Windows, it is ``defaults.nh''
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in the same folder as nethack.exe or nethackW.exe. On Unix, Linux
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and Mac OS X it is ``.nethackrc'' in the user's home directory.
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The file may not exist, but it is a normal ASCII text file and
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can be created with any text editor.
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%.pg
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Any line in the configuration file starting with `{\tt \#}' is treated as a comment.
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Empty lines are ignore.
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%.pg
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You can use different configuration statements in the file, some
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of which can be used multiple times. In general, the statements are
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written in capital letters, followed by an equals sign, followed by
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settings particular to that statement. Here is a list of allowed statements:
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%.lp
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\blist{}
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\item[\bb{OPTIONS}]
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There are two types of options, boolean and compound options.
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Boolean options toggle a setting on or off, while compound options
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take more diverse values.
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Prefix a boolean option with `no' or `!' to turn it off.
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For compound options, the option name and value are separated by a colon.
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Some options are persistent, and apply only to new games.
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You can specify multiple OPTIONS statements, and multiple options
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in a single OPTIONS statement.
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%.pg
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Example:
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%.sd
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\begin{verbatim}
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OPTIONS=dogname:Fido
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OPTIONS=!legacy,autopickup,pickup_types:$"=/!?+
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\end{verbatim}
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%.ed
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%.lp
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\item[\bb{HACKDIR}]
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Default location of files NetHack needs. On Windows HACKDIR
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defaults to the location of the NetHack.exe or NetHackw.exe file
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so setting HACKDIR to override that is not usually necessary or recommended.
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%.lp
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\item[\bb{LEVELDIR}]
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The location that in-progress level files are stored. Defaults to HACKDIR,
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must be writeable.
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%.lp
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\item[\bb{SAVEDIR}]
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The location where saved games are kept. Defaults to HACKDIR, must be
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writeable.
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%.lp
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\item[\bb{BONESDIR}]
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The location that bones files are kept. Defaults to HACKDIR, must be
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writeable.
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%.lp
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\item[\bb{LOCKDIR}]
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The location that file synchronization locks are stored. Defaults to
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HACKDIR, must be writeable.
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%.lp
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\item[\bb{TROUBLEDIR}]
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The location that a record of game aborts and self-diagnosed game problems
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is kept. Defaults to HACKDIR, must be writeable.
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%.lp
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\item[\bb{AUTOPICKUP\_EXCEPTION}]
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Set exceptions to the {{\it pickup\_types\/}}
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option. See the ``Configuring Autopickup Exceptions'' section.
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%.lp
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\item[\bb{MSGTYPE}]
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Change the way messages are shown in the top status line.
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See the ``Configuring Message Types`` section.
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%.lp
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\item[\bb{MENUCOLOR}]
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Highlight menu lines with different colors.
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See the ``Configuring Menu Colors`` section.
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%.lp
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\item[\bb{SYMBOLS}]
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Override one or more symbols in the symbols files.
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See the ``Modifying NetHack Symbols'' section.
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%.pg
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Example:
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%.sd
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\begin{verbatim}
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SYMBOLS=S_boulder:0
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\end{verbatim}
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%.ed
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%.lp
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\item[\bb{WIZKIT}]
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Wizard-mode extra items, in a text file containing item names,
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one per line, up to a maximum of 128 lines. Each line is processed
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by the function that handles wishing.
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%.pg
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Example:
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%.sd
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\begin{verbatim}
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WIZKIT=~/wizkit.txt
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\end{verbatim}
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%.ed
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%.lp
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\item[\bb{SOUNDDIR}]
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Define the directory that contains the sound files.
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See the ``Configuring User Sounds'' section.
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%.lp
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\item[\bb{SOUND}]
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Define a sound mapping. See the ``Configuring User Sounds'' section.
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\elist
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%.pg
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Here is a short example of config file contents:
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%.sd
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\begin{verbatim}
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# Set your character's role, race, gender, and alignment.
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OPTIONS=role:Valkyrie, race:Human, gender:female, align:lawful
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# Turn on autopickup, and set automatically picked up object types
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OPTIONS=autopickup,pickup_types:$"=/!?+
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# Show colored text if possible
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OPTIONS=color
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# Show lit corridors differently
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OPTIONS=lit_corridor
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# No startup splash screen. Windows GUI only.
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OPTIONS=!splash_screen
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\end{verbatim}
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%.ed
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%.hn 2
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\subsection*{Using the NETHACKOPTIONS environment variable}
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@@ -2400,52 +2531,10 @@ and the {\it fruit\/} is set to ``papaya'', you would enter the command
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\nd in {\it sh\/} or {\it ksh}.
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%.hn 2
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\subsection*{Using a configuration file}
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%.pg
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Any line in the configuration file starting with `{\tt \#}' is treated as a comment.
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Any line in the configuration file starting with ``{\tt OPTIONS=}'' may be
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||||
filled out with options in the same syntax as in NETHACKOPTIONS.
|
||||
Any line starting with ``{\tt SYMBOLS=}''
|
||||
is taken as defining the corresponding {\it symbol}
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||||
in a different syntax, a sequence of decimal numbers giving
|
||||
the character position in the current font to be used in displaying
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||||
each entry. Such a sequence can be continued to multiple lines by putting a
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`{\tt \verb+\+}' at the end of each line to be continued.
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%.pg
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Any line starting with ``{\tt AUTOPICKUP\verb+_+EXCEPTION=}''
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is taken as defining an exception to the ``{\tt pickup\verb+_+types}'' option.
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There is a section of this Guidebook that discusses that.
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||||
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%.pg
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||||
The default name of the configuration file varies on different
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||||
operating systems. On DOS and Windows, it is ``{\tt defaults.nh}''
|
||||
in the same folder as nethack.exe or nethackW.exe. On Unix, Linux
|
||||
and Mac OS X it is ``{\tt.nethackrc}'' in the user's home directory.
|
||||
NETHACKOPTIONS can also be set to the full name of a file you
|
||||
NETHACKOPTIONS can also be set to the full name of a configuration file you
|
||||
want to use (possibly preceded by an `{\tt @}').
|
||||
|
||||
%.pg
|
||||
Here is a short example of config file contents:
|
||||
%.sd
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||||
\begin{verbatim}
|
||||
# Set your character's role, race, gender, and alignment.
|
||||
OPTIONS=role:Valkyrie, race:Human, gender:female, align:lawful
|
||||
|
||||
# Turn on autopickup, and set automatically picked up object types
|
||||
OPTIONS=autopickup,pickup_types:$"=/!?+
|
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# Show colored text if possible
|
||||
OPTIONS=color
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||||
# Show lit corridors differently
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||||
OPTIONS=lit_corridor
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||||
|
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# No startup splash screen. Windows GUI only.
|
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OPTIONS=!splash_screen
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\end{verbatim}
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%.ed
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%.hn 2
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\subsection*{Customization options}
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|
||||
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Reference in New Issue
Block a user