avoid newsym(0,0) for vault guard
When a vault guard is being moving off the map to <0,0> to wait until his temporary corridor gets removed, don't try to update the map for that off-the-screen location in order to avoid triggering impossible() from newsym(). Plus a trivial tweak to NH_abort(). Its argument is never modified so declare it as such.
This commit is contained in:
+4
-2
@@ -12,8 +12,10 @@ fix issue where the new game startup message was stating 'Work-in-progress'
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even when NH_DEVEL_STATUS was set to NH_STATUS_POSTRELEASE
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if 'mention_decor' was set in config file or NETHACKOPTIONS,
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starting the game told you that "you are standing on stairs which lead
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out of the dungeon", even when the player entered the tutorial where that
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wasn't true
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out of the dungeon", even when the player entered the tutorial where
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that wasn't true
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when a vault guard was moved off the map, an impossible about trying to update
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map location <0,0> was issued
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doc: use full URL for nethack.org in Guidebook.mn
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doc: fix a paste error in Guidebook.tex
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doc: fix spelling correction in nethack.6
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+1
-1
@@ -995,7 +995,7 @@ extern void done1(int);
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extern int done2(void);
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extern void done_in_by(struct monst *, int) NONNULLARG1;
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extern void done_object_cleanup(void);
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extern void NH_abort(char *);
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extern void NH_abort(const char *);
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#endif /* !MAKEDEFS_C && MDLIB_C && !CPPREGEX_C */
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#if !defined(CPPREGEX_C)
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ATTRNORETURN extern void panic(const char *, ...) PRINTF_F(1, 2) NORETURN;
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@@ -1896,7 +1896,7 @@ build_english_list(char *in)
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# endif
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void
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NH_abort(char *why USED_FOR_CRASHREPORT)
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NH_abort(const char *why USED_FOR_CRASHREPORT)
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{
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#ifdef PANICTRACE
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int gdb_prio = SYSOPT_PANICTRACE_GDB;
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@@ -1912,7 +1912,7 @@ NH_abort(char *why USED_FOR_CRASHREPORT)
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#ifdef PANICTRACE
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#ifdef CRASHREPORT
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if(!submit_web_report(1, "Panic", why))
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if (!submit_web_report(1, "Panic", why))
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#endif
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{
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#ifndef VMS
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+3
-1
@@ -1653,7 +1653,9 @@ postmov(
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u_on_newpos(mtmp->mx, mtmp->my);
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swallowed(0);
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} else {
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newsym(mtmp->mx, mtmp->my);
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/* only call newsym() when not a vault guard moving to <0,0> */
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if (mtmp->mx)
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newsym(mtmp->mx, mtmp->my);
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}
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} /* mmoved==MMOVE_MOVED */
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