Bug 734 - #H4611: Whistling while deaf
fixed
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 apply.c $NHDT-Date: 1496619131 2017/06/04 23:32:11 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.232 $ */
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/* NetHack 3.6 apply.c $NHDT-Date: 1519598527 2018/02/25 22:42:07 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.243 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -442,7 +442,11 @@ struct obj *obj;
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} else if (Underwater) {
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You("blow bubbles through %s.", yname(obj));
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} else {
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You(whistle_str, obj->cursed ? "shrill" : "high");
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if (Deaf)
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You_feel("rushing air tickle your %s.",
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body_part(NOSE));
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else
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You(whistle_str, obj->cursed ? "shrill" : "high");
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wake_nearby();
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if (obj->cursed)
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vault_summon_gd();
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