fix github issue 210 - dead code in sp_lev.c
Fixes #210 Subject was 'Bad loop condition in sp_lev.c'. Some object creation code had handling for something that couldn't happen due to the logic leading up to it. I couldn't figure out any way to make it useful so just remove the dead code.
This commit is contained in:
25
src/sp_lev.c
25
src/sp_lev.c
@@ -1,4 +1,4 @@
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/* NetHack 3.6 sp_lev.c $NHDT-Date: 1553787633 2019/03/28 15:40:33 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.111 $ */
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/* NetHack 3.6 sp_lev.c $NHDT-Date: 1567805254 2019/09/06 21:27:34 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.117 $ */
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/* Copyright (c) 1989 by Jean-Christophe Collet */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1937,7 +1937,7 @@ struct mkroom *croom;
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otmp->owt = weight(otmp);
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}
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/* contents */
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/* contents (of a container or monster's inventory) */
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if (o->containment & SP_OBJ_CONTENT) {
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if (!container_idx) {
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if (!invent_carrying_monster) {
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@@ -1949,27 +1949,10 @@ struct mkroom *croom;
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outside the des-file. Maybe another data file that
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determines what inventories monsters get by default?
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*/
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; /* ['otmp' remains on floor] */
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} else {
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int ci;
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struct obj *objcheck = otmp;
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int inuse = -1;
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for (ci = 0; ci < container_idx; ci++)
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if (container_obj[ci] == objcheck)
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inuse = ci;
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remove_object(otmp);
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if (mpickobj(invent_carrying_monster, otmp)) {
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if (inuse > -1) {
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impossible(
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"container given to monster was merged or deallocated.");
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for (ci = inuse; ci < container_idx - 1; ci++)
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container_obj[ci] = container_obj[ci + 1];
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container_obj[container_idx] = NULL;
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container_idx--;
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}
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/* we lost track of it. */
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return;
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}
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(void) mpickobj(invent_carrying_monster, otmp);
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}
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} else {
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struct obj *cobj = container_obj[container_idx - 1];
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