reimplement pull request #944 - grave contents
Pull request from entrez: if bones left dead hero's corpse on top of a new grave, don't find a corpse or summon a zombie when digging the grave up. It also removed the chance that a ghoul might be summoned when engraving on a headstone, switching to zombie or mummy instead. Rather than adopting the pull request, this retains summoning a ghoul via engraving and adds the possibly of doing so when kicking a headstone. Having a ghoul prowl around the grave is independent of whether there is a corpse or zombie inside the grave. To achieve this, another flag in 'struct rm' is needed; the single bit for 'disturbed' isn't sufficient. The bigger 'flags' field wasn't in use for graves so commandeer that for new 'emptygrave'. 'disturbed' still uses the 'horizontal' bit in order to have engraving and/or kicking summon at most one ghoul. Closes #944
This commit is contained in:
+22
-4
@@ -614,10 +614,10 @@ doengrave(void)
|
||||
surface(u.ux, u.uy));
|
||||
return ECMD_OK;
|
||||
} else if (!levl[u.ux][u.uy].disturbed) {
|
||||
You("disturb the undead!");
|
||||
levl[u.ux][u.uy].disturbed = 1;
|
||||
(void) makemon(&mons[PM_GHOUL], u.ux, u.uy, NO_MM_FLAGS);
|
||||
exercise(A_WIS, FALSE);
|
||||
/* disturb the grave: summon a ghoul, same as sometimes
|
||||
happens when kicking; sets levl[ux][uy]->disturbed so
|
||||
that it'll only happen once */
|
||||
disturb_grave(u.ux, u.uy);
|
||||
return ECMD_TIME;
|
||||
}
|
||||
}
|
||||
@@ -1475,6 +1475,24 @@ make_grave(coordxy x, coordxy y, const char *str)
|
||||
return;
|
||||
}
|
||||
|
||||
/* called when kicking or engraving on a grave's headstone */
|
||||
void
|
||||
disturb_grave(coordxy x, coordxy y)
|
||||
{
|
||||
struct rm *lev = &levl[x][y];
|
||||
|
||||
if (!IS_GRAVE(lev->typ)) {
|
||||
impossible("Disturing grave that isn't a grave? (%d)", lev->typ);
|
||||
} else if (lev->disturbed) {
|
||||
impossible("Disturing already disturbed grave?");
|
||||
} else {
|
||||
You("disturb the undead!");
|
||||
lev->disturbed = 1;
|
||||
(void) makemon(&mons[PM_GHOUL], x, y, NO_MM_FLAGS);
|
||||
exercise(A_WIS, FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
static const char blind_writing[][21] = {
|
||||
{0x44, 0x66, 0x6d, 0x69, 0x62, 0x65, 0x22, 0x45, 0x7b, 0x71,
|
||||
0x65, 0x6d, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
|
||||
|
||||
Reference in New Issue
Block a user